facial expression continuity [xml]
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Michelle
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bongoman wrote:
NOTHING I do seems to make much difference.

Facial expressions still go blank whenever the puppet talks.

I GUESS this is my system, as I don't see a lot of other people complaining about it... the only thing I can think of to check is the version of Java I'm running...?

Some advice from the devs would be useful about now... thanks, please? 


From my understanding, any gestures that use the head will not take priority over lip sync...I believe they are working to fix this. If you turn the sliders on the character sheet up to the max, are they still losing the facial expression (surprised/angry face etc)?

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bongoman
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Yes, the face looses all the expression at the moment the talking begins.
I'm using JSE Runtime environment 5.0 11... I've tried with sliders down, off (not much difference there) and full on.
I'd like to make a movie with Moviestorm, but I'm waiting to see if this bug can be fixed first.

Dick Swayze
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I've logged a design request in our database on your behalf, as ms issue 1233. In order for the two drives to co-exist rather than one super ceding the other.

Cheers
D

This week i am mostly planning on being a zombie and Eating lowbie brains!

bongoman
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Dick Swayze wrote:
I've logged a design request in our database on your behalf, as ms issue 1233. In order for the two drives to co-exist rather than one super ceding the other.

Cheers

Thanks a lot for that. I can't wait to make a movie with this, so I'll post one soon.

reanimator666
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I'm in the process of making my first movie. It has a long piece to camera in BCU. Thanks to the almost total lack of expression and movement I'm going to have to use some nifty editing. OTOH the lip sync is uncannily good! I'm using a typed script with the audio.

By the way, just in case it isn't incredibly obvious, you can copy a bunch of text and paste it using Ctrl+V into the relevant window.

Rob

The picture is only there to keep the sound in sync.

 
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