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		<title><![CDATA[Latest posts for the topic "Moviestorm 1.1 Preview "]]></title>
		<link>http://www.moviestorm.co.uk/forum/posts/list/7.page</link>
		<description><![CDATA[Latest messages posted in the topic "Moviestorm 1.1 Preview "]]></description>
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				<title>Moviestorm 1.1 Preview </title>
				<description><![CDATA[ We'll be releasing a new version of Moviestorm soon and we'd like your help in testing it please.

You can download it from here:
<a href="http://www.moviestorm.co.uk/download/Moviestorm_Windows_1_1_Preview_3.exe" target="_new" rel="nofollow">Windows Version</a>
UPDATE: A little late, but now available: <a href="http://www.moviestorm.co.uk/download/Moviestorm_Mac_1_1_PREVIEW_3.dmg" target="_new" rel="nofollow">Mac Version</a>


The 1.1 Preview version will be installed separately to your existing version of Moviestorm so you can use both versions while we hammer out the wrinkles. 
<b>Note: This is a Preview release and we know it has bugs, so please save your work regularly! The render screen is a known weak point so make sure you save before rendering.</b>
<b>Note: Movies made with 1.1 Preview will not work correctly with earlier versions of Moviestorm.</b>

You can use your existing content packs with this release: either copy them across from your existing installation of Moviestorm or download and install them again through the Launcher.

<b>What's New?</b>

1. We've rethemed the user interface. The new look is a slate grey, so goodbye to the old blue. All the buttons have been redone and are much clearer. Navigation between the different modes or rooms is much clearer using the buttons at the top of the screen.

2. Cameras have been completely reworked. Setting up camera keyframes is now much easier as Moviestorm provides a list of viewpoints to jump straight to. Moviestorm generates several of these for each of your characters in scene and bookmarks each new keyframe that you introduce so you can get back to that framing easily. This can make setting up complex moves much faster.

3. The way cameras move has been greatly improved. Cameras now follow curved spline paths and ease in/out at the start and end of the moves to provide a much smoother view. Cameras should now properly follow targets without the jerking about that they used to do. You can also use roll (or dutch tilt) in free shots (but not yet target shots) - look for the little orange thumbs in the framing view.
<b>Note: Old movies will still use the old camera moves for compatibility. You can convert the old moves to the new by going to the Script Editor > Overview > Settings and hitting the Convert button.</b>

4. We've also dropped the ability to edit a scene on-set since it overlapped badly with the Cutting Room functionality. However, for television style linear editing we've introduced the ability to have jump cuts as well as moves on a single camera (you can think of them as teleports if you want). You can still use multiple cameras, but you may find the need for so many cameras has been greatly reduced. For more filmic non-linear editing use the Cutting Room or an external editor of your choice. You can also see all the clips that you use in the Cutting Room on the timeline when on-set and you can also edit them on-set (moving them in time or revealing) which should make it easier to adjust an edit when the scene changes without having to redo everything.

5. Many of the heads now have morphing options. Select the head you want and you'll see a set of sliders below it. Choose the feature you want (big nose, square jaw, etc) and then drag the slider to choose how much of it you want. This should give you much greater variation in characters. 
<b>Note: Not all head/hair/beard combinations work well.</b>

6. We've revamped the way moods work. The Improvisor is back but you now have complete control over it, including the ability to turn an improvisation into a gesture that you can keep and edit. Characters now also have a mood-based pose that they will use whenever they're not doing anything else as an alternative to the default pose. Changing poses and facial expressions should now blend smoothly from one to another.
If you don't want any improvisations at all, you can turn it off for your entire movie in the Script Editor > Outline > Settings.

There are lots of other changes as well but these are the headlines.

Johnnie has produced a quick video tutorial on the new cameras:
<a href='http://www.mentalcompost.co.uk/watch/moviestorm_cameras_1_1/index.htm' target='_new' rel="nofollow">http://www.mentalcompost.co.uk/watch/moviestorm_cameras_1_1/index.htm</a>

We're keen to hear what you think of the changes. And we're also keen to know of any problems you encounter:
- install problems, bugs, crashes, hardware issues
- problems loading movies from previous versions of Moviestorm
- features and functionality that have gone missing
- awkwardness or confusion when navigating around and using Moviestorm

I hope you enjoy this!]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18580</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18580</link>
				<pubDate><![CDATA[Sat, 12 Jul 2008 11:03:00]]> GMT</pubDate>
				<author><![CDATA[ Dave]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ <b>Vista Users please read.</b>
We've seen a lot of problems with Moviestorm running in "XP compatibility" mode (i.e., what most of us think of as a normal program). However in this mode, Vista virtualises the Program Files directories and updates and installs often ended up with this in a mess.

We have changed the Moviestorm launcher binary (Moviestorm.exe) so that it requires Admin privileges to run (which it needs for updates and to install content packs correctly). This will mean that you would need to allow admin permissions each time you run Moviestorm, however.
For anyone wishing to help us test compatibility with Vista for non-admin users, we have also provided a second binary (Moviestorm-VistaUser.exe) in the install directory, which runs without any admin privileges. You can make a shortcut to this binary if you want to run Moviestorm on a non-admin account.
Do not, however, do updates or install content packs in this mode. If there are problems, however, once Moviestorm is actually running, rather than with the launcher, we very much want to know about them.]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18581</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18581</link>
				<pubDate><![CDATA[Sat, 12 Jul 2008 11:03:52]]> GMT</pubDate>
				<author><![CDATA[ Dave]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ YAAAY! As fast as the mac version is fixed i'll download it!]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18591</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18591</link>
				<pubDate><![CDATA[Sat, 12 Jul 2008 17:34:33]]> GMT</pubDate>
				<author><![CDATA[ apie]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Do I have to re-download all of my content packs? I downloaded it but when it starts up my content packs aren't there. Thanks in advance for helping!]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18592</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18592</link>
				<pubDate><![CDATA[Sat, 12 Jul 2008 18:15:46]]> GMT</pubDate>
				<author><![CDATA[ moviemaker9]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Well, I redownloaded mine. I'd be interested to hear if there's a good way to get around that (although less interested than I would have been a couple hours ago).

This looks pretty awesome, in just playing with it a little. Love the new facial hair options. Luke's painted on beard was getting me down a bit.]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18593</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18593</link>
				<pubDate><![CDATA[Sat, 12 Jul 2008 19:08:00]]> GMT</pubDate>
				<author><![CDATA[ Geiiga]]></author>
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				<title>Moviestorm 1.1 Preview </title>
				<description><![CDATA[ <p></p>

		<cite>moviemaker9 wrote:</cite><br>
		<blockquote>Do I have to re-download all of my content packs? I downloaded it but when it starts up my content packs aren't there.&nbsp;
		</blockquote>
<p></p>

		<cite>Dave wrote:</cite><br>
		<blockquote>You can use your existing content packs with this release: <b><u>either copy them across from your existing installation of Moviestorm or download and install them again through the Launcher.</u></b>&nbsp;
		</blockquote>Quickest/easiest way (IMO) is to just copy everything except Base and Core from your 1.0x AddOn folder to your 1.1 AddOn folder. ]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18594</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18594</link>
				<pubDate><![CDATA[Sat, 12 Jul 2008 19:14:30]]> GMT</pubDate>
				<author><![CDATA[ equinoxx]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Thanks mucho!

(I'm in the ending stages of a little project, so I'm going to hold off a day or so... but I'm looking forward to it!)]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18595</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18595</link>
				<pubDate><![CDATA[Sun, 13 Jul 2008 00:46:52]]> GMT</pubDate>
				<author><![CDATA[ Fulkster]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Brilliant!
The direction MS is going is great. More of a pleasure to use. eg..I had 20 cameras going in one scene of the old that can be done in 2 in this version... Brilliant :-)

Gladly i can use all the old Stock from the old MS. Though sadly there is no movie compatibility from the old to this MS.

-----
Something learnt the hard way... version-ing (copy and work on the new copy) each time before working on a scene.... 

Many Thanks for the Preview!]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18597</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18597</link>
				<pubDate><![CDATA[Sun, 13 Jul 2008 11:03:03]]> GMT</pubDate>
				<author><![CDATA[ tree]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ <p></p>

		<cite>tree wrote:</cite><br>
		<blockquote>Gladly i can use all the old Stock from the old MS. Though sadly there is no movie compatibility from the old to this MS.&nbsp;
		</blockquote>That's not entirely accurate. Movies made in earlier versions CAN be opened, worked on, etc. in 1.1 - but movies made in 1.1 are not BACKWARD compatible with earlier versions of MS.]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18601</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18601</link>
				<pubDate><![CDATA[Sun, 13 Jul 2008 18:37:19]]> GMT</pubDate>
				<author><![CDATA[ equinoxx]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ <p></p>

		<cite>equinoxx wrote:</cite><br>
		<blockquote><p></p>

		<cite>tree wrote:</cite><br>
		<blockquote>Gladly i can use all the old Stock from the old MS. Though sadly there is no movie compatibility from the old to this MS.&nbsp;
		</blockquote>That's not entirely accurate. Movies made in earlier versions CAN be opened, worked on, etc. in 1.1 - but movies made in 1.1 are not BACKWARD compatible with earlier versions of MS.&nbsp;
		</blockquote>
:-) Glad it works for you, though with mine; Forward compatibility...  makes my old projects broken with a cool long error report. ( I insert... () convert (or not)... then save-- broken next time go to use)

Keeping away from old projects, MS 1.1Preview3 works great! faster/better/stronger.... ;-)
]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18612</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18612</link>
				<pubDate><![CDATA[Mon, 14 Jul 2008 01:43:00]]> GMT</pubDate>
				<author><![CDATA[ tree]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Hmm... sorry to hear that.

I just tried opening several of my old projects, and I DID finally manage to get a couple of "Could not open movie" errors... but those projects were from way back to the Beta 1 and 2 days. My EA 1.0 projects opened fine.

So... looks like "limited backward compatibility" would be the call here.]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18615</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18615</link>
				<pubDate><![CDATA[Mon, 14 Jul 2008 02:23:54]]> GMT</pubDate>
				<author><![CDATA[ equinoxx]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ <p></p>

		<cite>tree wrote:</cite><br>
		<blockquote>
:-) Glad it works for you, though with mine; Forward compatibility...  makes my old projects broken with a cool long error report. ( I insert... () convert (or not)... then save-- broken next time go to use)

Keeping away from old projects, MS 1.1Preview3 works great! faster/better/stronger.... ;-)
&nbsp;
		</blockquote>

This was not the plan, and we would like to avoid breaking peoples movies in future.
Please could you send me a copy of the saved movie, if you still have it; instructions on finding your movie files in the <a href="http://www.moviestorm.co.uk/forum/posts/list/728.page" target="_new" rel="nofollow">second post in the help sticky</a>.
Please send it (in a zip) to ben.sanders@moviestorm.co.uk]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18639</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18639</link>
				<pubDate><![CDATA[Mon, 14 Jul 2008 09:42:37]]> GMT</pubDate>
				<author><![CDATA[ Ben_S]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ I've had my head buried in the Modshop. I saw this but a little birdie had to tell me that it's 1.1.3. Downloading now.]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18666</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18666</link>
				<pubDate><![CDATA[Tue, 15 Jul 2008 04:28:28]]> GMT</pubDate>
				<author><![CDATA[ AngriBuddhist]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ OMG it's working yay yay yay! Meaning: it's downloading BASE and CORE, which is already more then 1.0.4 did, it's almost finished so i can almost get working on it!]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18682</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18682</link>
				<pubDate><![CDATA[Tue, 15 Jul 2008 11:08:53]]> GMT</pubDate>
				<author><![CDATA[ apie]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ <p></p>

		<cite>apie wrote:</cite><br>
		<blockquote>OMG it's working yay yay yay! &nbsp;
		</blockquote>

Yay too!
only, I have to wait 'til I get home before I can play with it on mac mini. Thanks for fixing it so quickly Dave.
]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18685</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18685</link>
				<pubDate><![CDATA[Tue, 15 Jul 2008 11:18:54]]> GMT</pubDate>
				<author><![CDATA[ forgeuk]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ mac mini works .... mostly ... in our office - do please post if you have issues. ]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18692</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18692</link>
				<pubDate><![CDATA[Tue, 15 Jul 2008 16:31:00]]> GMT</pubDate>
				<author><![CDATA[ DavidB]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Great, nice looking version. Cameras works great. Can we resize the height of the caracter in the 1.1 Final version?]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18695</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18695</link>
				<pubDate><![CDATA[Tue, 15 Jul 2008 18:41:57]]> GMT</pubDate>
				<author><![CDATA[ DeerKillers]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ <p></p>

		<cite>DavidB wrote:</cite><br>
		<blockquote>mac mini works .... mostly ... in our office - do please post if you have issues. &nbsp;
		</blockquote>

Working fine here on my mac mini, David, in fact better than the last version. I had to start it up about 5 times before getting into the main menu, but with 1.1 preview 3, I'm straight in...more time to make movies !!
I feel so confident about this release, I'm making my next short on it.

Keep it up...its looking to be a nice polished release....oh and of course, loving the ease-in/ease-out camera movments. That to me was the only thing wrong with moviestorm, and the only thing the competition was doing right (Antics3D)

Sorted!

<font color='red'>oo..oo..Just found a minor bug, if you select a character, click a chair then click sit down, because the character hasn't been added to the scene yet, nothing happens, but it shows in the script that the character has sat down</font>]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18697</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18697</link>
				<pubDate><![CDATA[Tue, 15 Jul 2008 19:08:36]]> GMT</pubDate>
				<author><![CDATA[ forgeuk]]></author>
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				<title>Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Forgeuk: thanks for the bug, now fixed :)]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18742</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18742</link>
				<pubDate><![CDATA[Wed, 16 Jul 2008 20:09:48]]> GMT</pubDate>
				<author><![CDATA[ Dave]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ I can't remember whether it was like this in 1.0.4, but I'm pretty sure I've done it before, where the character is standing with a coffee mug. Pulling out the coffee mug puts him in a sitting position.You can then walk around with the coffee mug, but once you stop moving, you drop back into the sitting position.

 Since nothing else seems to matter whether you're sitting or standing and indeed will reach through other objects if the motion is not compatible with the current posture, this seems very odd. 

A workaround seems to be using a gesture involving the feet and then not do a full body shot.]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18747</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18747</link>
				<pubDate><![CDATA[Wed, 16 Jul 2008 21:56:52]]> GMT</pubDate>
				<author><![CDATA[ Geiiga]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ This is fantastic.  I really put the program through its paces this weekend. I had started a movie in the old version and was attempting to finish it in the old version because I didn't want to redesign the sets, etc.   So it was fine until I got to a big scene with lots of characters walking around a city street. I like doing those, focusing on a few characters at a time.

Anyway it just kept crashing in the old version so I finally decided to bite the bullet and do the scene in the new version.  What a difference.  I have about 20 - 25 puppets all walking around, talking, doing other things.  It does not crash, it does not lock up.  It doesn't move slowly.

I LOVE the new camera.  It is a dream.  I can do beautiful things with this.  Everything works perfectly. Sorry, no bugs to report. Also all my stock characters worked fine. I had a couple without faces but it didn't make the program lock up.  I just put them back into the star maker and gave them new faces. So I had everyone still available in the right costume.  The stock set didn't work but it was a pretty easy one to redo.  

Actually this movie I am doing is an autobiography -- not for public release (geez that would really be boring for all of you)  - it is something I have to do for our adoption home study. But I will show some of the scenes I did without dialogue.  I am planning on creating stock scenes that I can use in future movies, because I went to all the trouble to do another city scene.

Anyway thumbs up to the Moviestorm staff for doing such a great job on this. ]]></description>
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				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18829</link>
				<pubDate><![CDATA[Mon, 21 Jul 2008 13:07:11]]> GMT</pubDate>
				<author><![CDATA[ lucindamc123]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ many thanks for that.

BTW - does the community think stock scenes are best built by us, by community members (and packaged by us), or not at all?]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18833</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18833</link>
				<pubDate><![CDATA[Mon, 21 Jul 2008 15:55:23]]> GMT</pubDate>
				<author><![CDATA[ DavidB]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ the first two.]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18834</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18834</link>
				<pubDate><![CDATA[Mon, 21 Jul 2008 15:58:32]]> GMT</pubDate>
				<author><![CDATA[ zuckerman]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ 
Yeah, we all share our movies, so would be great to share our sets with each other too...as well as the MS packaged ones.]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18835</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18835</link>
				<pubDate><![CDATA[Mon, 21 Jul 2008 16:06:48]]> GMT</pubDate>
				<author><![CDATA[ forgeuk]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Agreed. And not just because I suck at building sets, either. 

Okay, yes, it's because I suck at building sets. Is that so wrong?]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18836</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18836</link>
				<pubDate><![CDATA[Mon, 21 Jul 2008 16:27:38]]> GMT</pubDate>
				<author><![CDATA[ Geiiga]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Could there be "Set Contests"?

It could be as simple as "build a living room" (a stock set upload) to as complicated as "build a living room that a party, fight, and murder takes place in" (a movie upload that has multiple scenes with the set in various stages).]]></description>
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				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18842</link>
				<pubDate><![CDATA[Mon, 21 Jul 2008 21:02:20]]> GMT</pubDate>
				<author><![CDATA[ AngriBuddhist]]></author>
			</item>
			<item>
				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ <p></p>

		<cite>AngriBuddhist wrote:</cite><br>
		<blockquote>Could there be "Set Contests"?

It could be as simple as "build a living room" (a stock set upload) to as complicated as "build a living room that a party, fight, and murder takes place in" (a movie upload that has multiple scenes with the set in various stages).&nbsp;
		</blockquote>

Oooooh, I like that idea!
]]></description>
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				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18843</link>
				<pubDate><![CDATA[Mon, 21 Jul 2008 21:29:28]]> GMT</pubDate>
				<author><![CDATA[ forgeuk]]></author>
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			<item>
				<title>Moviestorm 1.1 Preview </title>
				<description><![CDATA[ A cool new option in 1.1 preview 3.
In a movie character puts a moviestorm mug/cup down on the floor and when the character goes for a walk, the cup follows beside him like magic... LOL that's fun.

If i click on make invisible then the character looses it's magic power. 

]]></description>
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				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18848</link>
				<pubDate><![CDATA[Tue, 22 Jul 2008 01:19:22]]> GMT</pubDate>
				<author><![CDATA[ tree]]></author>
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			<item>
				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ I have a question. I am downloading the preview 3 of this 1.1 version. If I install this, do I loose my puppets (that I have created) and custom sets and packages (add - ons)?  Thanks

P.S.
In the 1.1 Final Version can we resize the height of the character?]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18853</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18853</link>
				<pubDate><![CDATA[Tue, 22 Jul 2008 12:37:25]]> GMT</pubDate>
				<author><![CDATA[ DeerKillers]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ <p></p>

		<cite>DeerKillers wrote:</cite><br>
		<blockquote>I have a question. I am downloading the preview 3 of this 1.1 version. If I install this, do I loose my puppets (that I have created) and custom sets and packages (add - ons)?  Thanks&nbsp;
		</blockquote>

No, all your own puppets, sets and movies are kept seperate from the program files, so they'll be there still. One thing I think I've heard, is if you load your old movies into the 1.1 preview, theres no going back....unless of course, you've backed up your stuff first. Which I can highly recommend anyway. On Windows, you'll find all your stuff to back up, in the C:\Documents and Settings\<Your name>\MovieStorm\ folder. Zip it all up and put it somewhere safe.]]></description>
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				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18854</link>
				<pubDate><![CDATA[Tue, 22 Jul 2008 12:52:36]]> GMT</pubDate>
				<author><![CDATA[ forgeuk]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Thanks forgeuk! :lol: ]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18856</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18856</link>
				<pubDate><![CDATA[Tue, 22 Jul 2008 13:02:16]]> GMT</pubDate>
				<author><![CDATA[ DeerKillers]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ I think I found a Big Bug. I can't decide the heifgt of teh camera, not like in 1.0.4. Cameras are every time at the same height. On teh 1.0.4. I decided teh height of cameras while scrolling the mouse ( I don't know if is teh scroll, sorry i am not english so I don't know exactly the name). It's the litlle whell in the centre of the mouse (the 3rd button).]]></description>
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				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18857</link>
				<pubDate><![CDATA[Tue, 22 Jul 2008 13:21:57]]> GMT</pubDate>
				<author><![CDATA[ DeerKillers]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Height adjustment in Free View was removed from the mouse wheel, as it's inconsistent with the controls in Target Shots and One Shots (Where the mouse wheel zooms in and out). The height of the camera can now be adjusted with the keys R and F (And W, A,S and D move the camera around, as in the main view). You can also hold the Alt key and left-click drag to truck the camera around the current view plane (This makes sense if you try it out).]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18861</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18861</link>
				<pubDate><![CDATA[Tue, 22 Jul 2008 13:44:02]]> GMT</pubDate>
				<author><![CDATA[ Synnah]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Great, thanks Synnah. I tried only with the mouse, but now it works.]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18863</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18863</link>
				<pubDate><![CDATA[Tue, 22 Jul 2008 14:12:51]]> GMT</pubDate>
				<author><![CDATA[ DeerKillers]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ <note to self: changes to controls in bold in manual and tutorial> 

:-) ]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18876</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18876</link>
				<pubDate><![CDATA[Wed, 23 Jul 2008 14:20:29]]> GMT</pubDate>
				<author><![CDATA[ DavidB]]></author>
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				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ 
Not sure if anyone's mentioned these couple of bugs:

1. I have two characters stand talking for a bit, then walk off...their shadows do not...ooooo...spooky.

2. On the render screen, I've just noticed theres a publish to youtube...nice! The mouse-over caption says "uploade" (from the olde english spelling?) ye uploade to thy internete?

Cheers.
]]></description>
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				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18877</link>
				<pubDate><![CDATA[Wed, 23 Jul 2008 14:28:31]]> GMT</pubDate>
				<author><![CDATA[ forgeuk]]></author>
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			<item>
				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Having a big issue with one of my movies. Trying to import it into Moviestorm 1.1. Preview gets a huge list of errors. The other two movies seem to be fine, but they are quite small and are less complex.

Seems to be a problem with a door model. My actor walks into the stage, closes the door and continues. In the previous release of MS, the door/actor would move incorrectly. For example the door would close from the outside but the actor would pull a non existing door closed instead of pushing to close it. The door would close on its own. 

Have attached a screenshot of the error.]]></description>
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				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18878</link>
				<pubDate><![CDATA[Wed, 23 Jul 2008 15:45:31]]> GMT</pubDate>
				<author><![CDATA[ 3686]]></author>
			</item>
			<item>
				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Another error, when I open a character in the 1.1 Version (a custom puppet from 1.0.4 version) the face is invisible. It's fun, you can see only hairs and glasses without face, hands and neck. lol]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18881</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18881</link>
				<pubDate><![CDATA[Wed, 23 Jul 2008 16:33:41]]> GMT</pubDate>
				<author><![CDATA[ DeerKillers]]></author>
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			<item>
				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ I encountered a very odd bug...well, last week, but it didn't register until tonight. My stock character for Luke (of Luke and Joe, not Luke the blue-haired punk stock character) cannot change moods. I click on him, click the "change mood" button, and a triangle pops up in the timeline to denote a mood change, but the dialogue box to actually change the mood never comes up.

This isn't for all of my puppets, just Luke. Which means I can get away with it this week, but someday I might have a need for him to show some kind of emotion.

Also, feature request, as it's 4am here in Kansas and I'm rendering a 10,000 frame thing: finished rendering alarm. Just a little checkbox on the rendering screen that, when enabled, causes MovieStorm to create the loudest, most annoying sound possible so I can take a nap during time otherwise spent waiting.

Finally, kudos for the new mood option (except for Luke). I love all the control it gives me, and I really love the "default posture" deal.]]></description>
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				<pubDate><![CDATA[Thu, 24 Jul 2008 08:58:27]]> GMT</pubDate>
				<author><![CDATA[ Geiiga]]></author>
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			<item>
				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ i downloaded + started working w/the Mac OSX vrsn + it is very unstable. i have a few crash logs if anyOne wants to look @ them i can email them (they are too lengthy to post here)

i have basically been able to get through the process of even beginning to develop media w/Moviestorm on the Mac w/either the Quick Start Movie or just a normal New Movie]]></description>
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				<pubDate><![CDATA[Sat, 26 Jul 2008 11:59:33]]> GMT</pubDate>
				<author><![CDATA[ jonCates]]></author>
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			<item>
				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ <p></p>

		<cite>jonCates wrote:</cite><br>
		<blockquote>i downloaded + started working w/the Mac OSX vrsn + it is very unstable. &nbsp;
		</blockquote>

Hi Jon, On my Mac mini and Macbook (non-pro) I have to dial down the graphics settings to minimum, otherwise its unstable. So depends if its one of the 'lower end' macs you have. If I remember correctly, one of the Moviestorm Programmers are using a Mac book pro....so should run on those no problem :-)

]]></description>
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				<pubDate><![CDATA[Sat, 26 Jul 2008 12:29:55]]> GMT</pubDate>
				<author><![CDATA[ forgeuk]]></author>
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			<item>
				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ the Mac OS X machine i am on is a MacBook Pro laptop w/a 2 GHz Intel Core Duo w/1 GB 667 MHz DDR2 SDRAM so its mid-range (not the lowest or highest end) but the instability of Moviestorm is severe. sum of these crashes are complete system crashes where a Moviestorm crash takes down the OS]]></description>
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				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18948</link>
				<pubDate><![CDATA[Sat, 26 Jul 2008 15:57:42]]> GMT</pubDate>
				<author><![CDATA[ jonCates]]></author>
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			<item>
				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ 1 GB? At this point, that's low.

Is there anything in particular that you're doing when the crashes occur? What type of graphics card are you using?]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18957</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18957</link>
				<pubDate><![CDATA[Sat, 26 Jul 2008 23:34:16]]> GMT</pubDate>
				<author><![CDATA[ AngriBuddhist]]></author>
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			<item>
				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ <p></p>

		<cite>DeerKillers wrote:</cite><br>
		<blockquote>Another error, when I open a character in the 1.1 Version (a custom puppet from 1.0.4 version) the face is invisible. It's fun, you can see only hairs and glasses without face, hands and neck. lol&nbsp;
		</blockquote>

Some of the faces don't work, but just put your character in starmaker and choose another face. There are plenty similiar ones to choose that should match up fine.  Also some of the hairstyles are not there.]]></description>
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				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18960</link>
				<pubDate><![CDATA[Sun, 27 Jul 2008 02:53:51]]> GMT</pubDate>
				<author><![CDATA[ lucindamc123]]></author>
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			<item>
				<title>Re:Moviestorm 1.1 Preview </title>
				<description><![CDATA[ Thanks, I'm downloading now, looking forward to using it!]]></description>
				<guid isPermaLink="true">http://www.moviestorm.co.uk/forum/posts/list/2505.page#18992</guid>
				<link>http://www.moviestorm.co.uk/forum/posts/list/2505.page#18992</link>
				<pubDate><![CDATA[Tue, 29 Jul 2008 01:21:32]]> GMT</pubDate>
				<author><![CDATA[ bongoman]]></author>
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