Split-back head |
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Split-back head |
Aug 9 2012, 11:23 AM
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#1
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![]() Master Director Group: Pioneers Posts: 2,289 Joined: 6-November 10 Member No.: 11,729 |
One of the eyebrow options in the full package, (if that makes a difference), causes the back of the head on an African male to have a texture split. Its visible as a thick straight line going down the back of the neck.
I'll go back in and find exactly which one this evening and update this unless Ben or someone finds it before then. I believe its the third eyebrow from the left that does it. -------------------- Sango: "If it was really a miracle everyone would have been saved."
Vargas: "But if everyone was saved how would anyone know it was a miracle." Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season. |
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Aug 9 2012, 12:24 PM
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#2
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![]() Master Director Group: Staff Posts: 570 Joined: 11-November 09 Member No.: 6,395 |
If you could let us know which one it is, it would be very useful (I had a quick look and couldn't find it).
Hopefully we can get a fix in for 1.5.3. -------------------- Amos Willbond
Creative Producer Moviestorm Ltd. |
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Aug 9 2012, 10:28 PM
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#3
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![]() Master Director Group: Pioneers Posts: 3,947 Joined: 28-August 08 Member No.: 2,534 |
If you could let us know which one it is, it would be very useful (I had a quick look and couldn't find it). Hopefully we can get a fix in for 1.5.3. I saw this with Eyebrows_03 with a head which is 4% "young european" and 96% "old african" and haircut with the "hairstyles shaved patterns" no 4/14. The hairstyles has a thin chinese style ponytail, when you select eyebrows no3 it becomes a split. -------------------- "I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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Aug 9 2012, 10:47 PM
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#4
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![]() Master Director Group: Pioneers Posts: 2,289 Joined: 6-November 10 Member No.: 11,729 |
I just played around with it a bit.
Eyebrows 03 has the line on the back of his head no matter what I do with the sliders or other options. With no hair and everything to the left on the slider bars its still there. -------------------- Sango: "If it was really a miracle everyone would have been saved."
Vargas: "But if everyone was saved how would anyone know it was a miracle." Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season. |
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Aug 9 2012, 11:46 PM
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#5
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![]() Master Director Group: Pioneers Posts: 3,947 Joined: 28-August 08 Member No.: 2,534 |
The hairstyles has a thin chinese style ponytail, when you select eyebrows no3 it becomes a split. Correction. That hairstyle does not have a ponytail; it is an effect cause by the eyebrows choice. -------------------- "I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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Aug 10 2012, 1:07 AM
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#6
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![]() Master Director Group: Pioneers Posts: 2,289 Joined: 6-November 10 Member No.: 11,729 |
Correction. That hairstyle does not have a ponytail; it is an effect cause by the eyebrows choice. Easy enough to miss. I had finished several scenes with him in it before I noticed and went back to correct it. I almost forgot to mention it what with the <self-censored> going on. -------------------- Sango: "If it was really a miracle everyone would have been saved."
Vargas: "But if everyone was saved how would anyone know it was a miracle." Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season. |
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Aug 10 2012, 9:18 AM
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#7
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![]() Master Director Group: Staff Posts: 570 Joined: 11-November 09 Member No.: 6,395 |
Hmm, doesn't appear to be showing on my system (unless I'm trying the wring combinations), any chance either of you could posts a screen grab?
-------------------- Amos Willbond
Creative Producer Moviestorm Ltd. |
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Aug 10 2012, 9:42 AM
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#8
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![]() Master Director Group: Pioneers Posts: 3,947 Joined: 28-August 08 Member No.: 2,534 |
I don't Adam and Eve it....I can't reproduce it now! But here is a shot from a render I did this morning just after I posted last time. Does it help?
Attached File(s)
-------------------- "I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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Aug 10 2012, 9:44 AM
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#9
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![]() Master Director Group: Staff Posts: 570 Joined: 11-November 09 Member No.: 6,395 |
That's great, thanks.
At least I now know what to look for. Seems very odd that I can't get it to happen on my machine... -------------------- Amos Willbond
Creative Producer Moviestorm Ltd. |
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Aug 10 2012, 9:48 AM
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#10
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![]() Master Director Group: Pioneers Posts: 2,289 Joined: 6-November 10 Member No.: 11,729 |
Hey Amos,
I tried doing it with a random character and was unable to but the character "Aaron" which I believe may be a stock character has it and I am unable to get rid of it as long as his eyebrows are 03. This may be something specific to him that no-one ever noticed before.
-------------------- Sango: "If it was really a miracle everyone would have been saved."
Vargas: "But if everyone was saved how would anyone know it was a miracle." Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season. |
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Aug 10 2012, 2:37 PM
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#11
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![]() Master Director Group: Staff Posts: 570 Joined: 11-November 09 Member No.: 6,395 |
May have to look into this a bit further as I can't seem to get a repro on this machine.
I'm wondering if it could be something to do with graphics settings, or even graphics hardware.
Attached File(s)
-------------------- Amos Willbond
Creative Producer Moviestorm Ltd. |
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Aug 10 2012, 10:14 PM
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#12
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![]() Master Director Group: Pioneers Posts: 3,947 Joined: 28-August 08 Member No.: 2,534 |
FWIW I have an Nvidia GeForce GT425M and see attached for graphics settings.
Attached File(s)
-------------------- "I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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Aug 11 2012, 12:07 AM
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#13
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![]() Master Director Group: Pioneers Posts: 296 Joined: 16-November 08 Member No.: 3,170 |
I see it on my stock Aaron also. Goes away when I change away from eyebrow 3.
My settings are the same as shown by primaveranz. I have an Nvidia GeForce GTX 460, fairly recent drivers - 8.17.13.142 -- Reacher |
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Aug 11 2012, 12:12 AM
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#14
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![]() Master Director Group: Pioneers Posts: 2,289 Joined: 6-November 10 Member No.: 11,729 |
My card is Geforce GTX 460 as well.
I don't know what the settings are but if you need them I'll check them. -------------------- Sango: "If it was really a miracle everyone would have been saved."
Vargas: "But if everyone was saved how would anyone know it was a miracle." Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season. |
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Aug 11 2012, 2:40 AM
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#15
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![]() Master Director Group: Pioneers Posts: 2,289 Joined: 6-November 10 Member No.: 11,729 |
Here are my settings:
-------------------- Sango: "If it was really a miracle everyone would have been saved."
Vargas: "But if everyone was saved how would anyone know it was a miracle." Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season. |
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Aug 13 2012, 8:50 AM
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#16
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![]() Master Director Group: Staff Posts: 570 Joined: 11-November 09 Member No.: 6,395 |
Thanks for the update guys, looks like we may have a shader issue with the latest gen Nvidia cards. I'll do a bit more research here and hopefully we can reproduce the error here and get a fix in for the next build.
-------------------- Amos Willbond
Creative Producer Moviestorm Ltd. |
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