I'm not.

How many modders who don't want their mods in commercial products?
#61
Posted 10 February 2011 - 08:15 PM
"If we only use 1/3 of our brain, what's the other 1/3 for?"
#62
Posted 10 February 2011 - 08:16 PM
So you don't need to give up your dreams either. I am not young. I am probably the oldest person using Moviestorm.
IMDB
TWO MOON GRAPHICS ON FACEBOOK WHERE YOU CAN GET LINKS FOR ALL MY ADDONS and trailers for my movies
Moviestorm Channel
#63
Posted 11 February 2011 - 08:53 AM
When i asked for a sticky I really meant just the moviestorms post in a new locked thread by itself. I don't think anyone will find the info in this discussion
Machinima Expo
The 1930s pack, including skirting boards, this mod is FREEEEEEEE
my free textures, including some normal maps, suitable for moviestorm, unrestricted use
#65
Posted 11 February 2011 - 02:28 PM
I started a new forum topic about this since someone objected to us being off topic here:
http://www.moviestor...p...c=10619&hl=
IMDB
TWO MOON GRAPHICS ON FACEBOOK WHERE YOU CAN GET LINKS FOR ALL MY ADDONS and trailers for my movies
Moviestorm Channel
#66
Posted 11 February 2011 - 11:14 PM
At least there is always someone to keep winding mine up


"If we only use 1/3 of our brain, what's the other 1/3 for?"
#67
Posted 13 February 2011 - 01:51 AM
I'm so confused!!!





Vargas: "But if everyone was saved how would anyone know it was a miracle."
Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
#68
Posted 13 February 2011 - 02:31 AM
Its certainly impossible to know who modded an item if they didn't sign the mod.
But for those who want the attention they do a great job of identifying themselves in their work so it's not impossible to recognize them.
You can hover your mouse over each asset used in a shot, (there is that slider of assets at the bottom in the workshop view section that pops up when you click the "add objects to the set" button), and in the tags the creator's of the mods should have their names placed there, hopefully the way they would like to be credited.
If nothing like that is there I assume its a moviestorm item and there permission is already given.
Its really the only way to tell who created it once you've installed the mod.
DavidWWW, PapaG, KV and Nahton all do this.
Lucinda places TMG in the tags for some of hers.
If I did not know this from research on what the hell TMG was, I would not be able to tell who TMG was and would likely credit her work to TMG if I ever get my movies going past the music I have for it.
So yes, it is possible if the modders make it possible by simply taging their work with the desired credit name.
They credit individuals if their work was freelance or independently contracted. Otherwise they credit the companies that were commissioned to have the work done by its employees rather than each individual employee.
That's silly. They'd credit, (and do), the city that allowed them to film on that street.
The workers employed by the city to build the street would fall under that single credit.
However, if they had to have a set designed that needed a special Italian designer to recreate a specific Milan street corner for example, he would be credited.
If the person wants credited then by all means credit them. The credits go at the end and are only really there for people to whom the information is important.
Vargas: "But if everyone was saved how would anyone know it was a miracle."
Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
#69
Posted 13 February 2011 - 09:06 AM
You seem to be pretty much saying what I was saying.
Film companies don't normally credit individual assets.
The tagging idea is a good one, if not for credits at least for remembering where to go back to get more mods from the same creator.
Machinima Expo
The 1930s pack, including skirting boards, this mod is FREEEEEEEE
my free textures, including some normal maps, suitable for moviestorm, unrestricted use
#70
Posted 13 February 2011 - 12:03 PM
It was the part where you said:
"Imagine a studio having to credit the makers of each paving slab in a street scene."
You wouldn't have a separate credit for each individual slab unless each individual slab was created individually by separate freelance artists who were not being paid by, in this case, MovieStorm.
That's the thing though...Modders are freelance. Any movie would need to credit each freelance artist or worker and they do this.
And if its a full length movie you should have an awesome ending score that provides plenty of room for credits.

Although as I'm writing this, I just had an idea for a video short that has some fun with the idea of credits always being at the end or beginning.

Vargas: "But if everyone was saved how would anyone know it was a miracle."
Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
#71
Posted 13 February 2011 - 12:27 PM
Machinima Expo
The 1930s pack, including skirting boards, this mod is FREEEEEEEE
my free textures, including some normal maps, suitable for moviestorm, unrestricted use
#72
Posted 13 February 2011 - 12:45 PM
Film maker but the argument isn't about either. Its about appreciation for the work others did. I wouldn't probably do extensive credits for a 15 minute video or any credits at all for a music video. The short time factor would make credits unrealistic. (and I've never seen anyone else do them professionally or otherwise).
But for a full length movie, absolutely.
*note: from rereading this it could be interpreted that I am a professional. I'm not. But I don't know a way to reword this to make my point that won't sound like that.

Vargas: "But if everyone was saved how would anyone know it was a miracle."
Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
#73
Posted 13 February 2011 - 01:44 PM
Machinima Expo
The 1930s pack, including skirting boards, this mod is FREEEEEEEE
my free textures, including some normal maps, suitable for moviestorm, unrestricted use
#75
Posted 25 May 2011 - 04:02 PM
#76
Posted 25 May 2011 - 05:57 PM
The solution I would suggest is that if a movie turns out to be commercial, make a web site or a blog post for it and credit everyone you can there. Then, if you realize you forgot people, it's easy to add them.
#77
Posted 11 September 2011 - 10:00 AM
im not too good at making them :/ so please please make some toture props for me, oh and dont worry your name will be as the prop desiner in the credits_reply if your interessed it will be about fifty minutes long.
oh yeah, you dont have too but if you want you can speak one of the peoples voices if you like:)
my email: jayden_eckford@hotmail.com
please help!
thank you for your time.
from: jayden eckford.
to: andy.
Attached Files
#79
Posted 04 June 2018 - 03:19 PM
Just as an update folks Creative Commons CC0 does not require attribution at all.https://wiki.creativ..._attribution.3F
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