
How many modders who don't want their mods in commercial products?
#21
Posted 06 February 2011 - 02:09 PM
Staff here have made if perfectly clear that they don't want this kind of hassle but it always happens, and you never really know who is going to be a pain in the butt about it.
It is one thing to give a credit on the moviestorm video upload page, where other stormers would be glad to know who made what mod, but it makes no sense at all if you want to release a film commercially.
Nobody buying your film on amazon is going to want to download a moviestorm mod, so it just winds up being an ego exercise to mention myriads of modders.
Unless someone's mod makes a substantial contribution to your film (they built the whole space station, most of the costumes) it seems unreasonable to feel obliged to do so.
It's probably better to avoid free mods for commercial projects unless the modder states explicitly that they don't need a credit (this is just my opinion) and I think it is up to any modder to be clear on every release if they don't want their mods used commercially without credit.
Machinima Expo
The 1930s pack, including skirting boards, this mod is FREEEEEEEE
my free textures, including some normal maps, suitable for moviestorm, unrestricted use
#22
Posted 06 February 2011 - 03:01 PM
IMDB
TWO MOON GRAPHICS ON FACEBOOK WHERE YOU CAN GET LINKS FOR ALL MY ADDONS and trailers for my movies
Moviestorm Channel
#23
Posted 06 February 2011 - 03:10 PM
The other benefit to listing the mods at the end of the movie along with who created them is it came become a resource for other filmmakers who may see something in your movie they'd like to use. I'm not a prolific modder by any stretch of the imagination but I think I'd like to be credited for anyone using my mod(s). As far as commercial or non-commercial use, I don't really care and I never specified they couldn't be used for commercial use so have at it. My sliders were modeled from scratch as are all my mods (the remainder having not been released as yet) so there are no other commercial licensing concerns. I think where you have to be careful is when a modder has used an image or model from another source that may not be licensed for commercial use. Admittedly, you could find yourself in a situation where the modder has not done his or her due diligence to attribute the original modeler and cite their attribution requirements or limitations and hence become negligent by proxy.
Sorry, I realize that getting into the finer details of attribution can potentially suck all the fun out of moviemaking but that's the reality of the situation as I see it.
#24
Posted 06 February 2011 - 04:00 PM
Studios employ people to keep track of assets, and even they only credit certain things. With machinima the whole world is created.
Imagine a studio having to credit the makers of each paving slab in a street scene.
Machinima movies are generally made by one person, or a small team
I wish we had a system like the one that freesound use.
Any downloaded sample is logged and you can link back to your own page which shows an attribution list.
see mine here
http://www.freesound...n.php?id=184728
Machinima Expo
The 1930s pack, including skirting boards, this mod is FREEEEEEEE
my free textures, including some normal maps, suitable for moviestorm, unrestricted use
#25
Posted 06 February 2011 - 05:08 PM
Oh boy, I may have not stated that too clearly but I am not asking anyone to follow my pratice although if I'm asking people to credit my mods I guess I kind of am

I was just trying to relate what I have observed to be the practice on TMO/TMU and as I'm not usually one to buck the system I just went along with what everyone else was doing.
I can see your point about how it could become impossible to keep track of every and all mods in the ever expanding machinima universe. I actually put my name in my only published mod release and it's in my planned future ones as well so as far as MovieStorm goes it's kind of in your face when you select the asset in the prop window. I didn't really do that to ensure I got credit but more to make it easier for a user to credit me.
Strangly enough, while I haven't credited anyone for a pavement slab, I have actually credited someone for a floor tile.

#26
Posted 06 February 2011 - 06:45 PM
#27
Posted 06 February 2011 - 07:57 PM
Do you remember what the mod was? If you remember what it looked like, I might be able to figure out who made it. I usually only use the mods I make in my movies unless I ask someone specifically to make one for me or in the case of the Manhattan set which I got from 3d Warehouse, I credited the modder with his actual name and also put him on my IMDB page. He was very happy about that too. I don't really think it is all that difficult to keep track of what you use in a movie whether it is music or props. I just type up a list on Notepad.
IMDB
TWO MOON GRAPHICS ON FACEBOOK WHERE YOU CAN GET LINKS FOR ALL MY ADDONS and trailers for my movies
Moviestorm Channel
#28
Posted 06 February 2011 - 08:20 PM
and if you want them used, don't demand how they are used or credited.
The nature of machinima, amateur film making and web animation is that it's generally quick, thrown together and done for little to no budget. Credits are an after thought and the creator is lucky if he or she remembers to thank their own mum for doing the voice of the background character 3 minutes in. It's to be expected that a mod used is not likely to be credited, but if the director does remember and can squeeze a note in then that's great, it helps the creator and the community should they be looking for that mod.
Keep it friendly, give credit where you can and don't get annoyed if your name is left off, just be happy your mod found a good home and in your eyes was the best bit of the movie

Caretaker of www.moddingstorm.co.uk, the one stop shop for all your extra addon needs
Plus Minor Web Celebrity, Viral Guru, Advertising storyboarder, Toy designer, BBC and Channel4 comedy writer/animator

#29
Posted 06 February 2011 - 08:45 PM
#30
Posted 06 February 2011 - 08:58 PM
From one mod?
Let's say a movie maker was lucky enough to make £100
The profit is....£10, (more likely -£50)
Say a mod contributes £0.05 to a movie's profits, does that need a credit?
What if it is £0.01?
How about £0.000000003 (street light seen in distance for 3 seconds)
How much do you think commercial movies make?
I really don't think anyone is ripping you off Andy

Machinima Expo
The 1930s pack, including skirting boards, this mod is FREEEEEEEE
my free textures, including some normal maps, suitable for moviestorm, unrestricted use
#31
Posted 06 February 2011 - 09:11 PM

I never suggested that they were, I was just pointing out that all contributors to a commercial project should be credited. In real cinema productions, even the boy who makes the tea gets a credit.
Its not just a case of giving credit, it is also helping people in making their own movies. how many of you have put a post on these forums that say something like "I saw a frying pan in a x`s movie, I really need it for my movie, where can I get it??" - by the way the frying pan was made by davidwww -
I always credit everyone who has helped in making one of my films, no matter how small their contribution is, even though my movies are not commercial. It is just a case of common curticey
#32
Posted 06 February 2011 - 09:11 PM
I guess that depends on whether it was a free mod or a paid for one.
If I paid for a mod I would expect to have the right to use it uncredited. If nothing was put in writing at the time of purchase I wouldn't feel obliged to (and to be honest) if something was put in writing - I wouldn't buy it.
But if it was free, I would do my best to remember who provided it - and I might even be deferential when I did it

"If we only use 1/3 of our brain, what's the other 1/3 for?"
#33
Posted 06 February 2011 - 10:10 PM
Why? films don't credit every piece of set dressing they use. Costume departments don't need to credit the original seamstress of an off the rail outfit. And location shots don't require the sign off from the builders who built the houses in the background.
I'm not saying you shouldn't put stipulations on your mods, but I would suggest you put noticeable ones on them that people downloading them really aren't going to miss, because with the majority of mods being made to be used by anyone without any required credit, a casual moviestorm film maker may accidentally use them and find themselves in trouble when their non-commercial film suddenly gets picked up by a distributor.
Caretaker of www.moddingstorm.co.uk, the one stop shop for all your extra addon needs
Plus Minor Web Celebrity, Viral Guru, Advertising storyboarder, Toy designer, BBC and Channel4 comedy writer/animator

#34
Posted 06 February 2011 - 10:28 PM
The difference there is probably that the seamstress is an employee of the studio and the construction workers were paid to build the houses in the background and might also be employees of the studio.
IMDB
TWO MOON GRAPHICS ON FACEBOOK WHERE YOU CAN GET LINKS FOR ALL MY ADDONS and trailers for my movies
Moviestorm Channel
#35
Posted 06 February 2011 - 10:32 PM
I agree with you Andy and even for movies you don't get paid for if you get them on TV as I have you have to stipulate that you have the rights to everything used in the movie or video clip.
IMDB
TWO MOON GRAPHICS ON FACEBOOK WHERE YOU CAN GET LINKS FOR ALL MY ADDONS and trailers for my movies
Moviestorm Channel
#36
Posted 06 February 2011 - 10:58 PM
The easiest route therefore, is to only use props by people who freely give you those rights. when you install them. It is a hard enough process as it is without having to worry about being sued because you forgot to credit someone.
Anyway people will gradually learn to avoid those modders who are difficult about it. Unless, of course they are producing high quality work that no-one else can, and the director is desperate.
"If we only use 1/3 of our brain, what's the other 1/3 for?"
#37
Posted 06 February 2011 - 11:18 PM
#38
Posted 07 February 2011 - 07:33 AM

Edit: the letter 'b' gets automatically transformed into a smiley
#39
Posted 07 February 2011 - 08:03 AM
It gets trickier when you get into other derivative works. Most people wouldn't want to give away their mods for free and then have someone repackage them and sell them on.
Machinima Expo
The 1930s pack, including skirting boards, this mod is FREEEEEEEE
my free textures, including some normal maps, suitable for moviestorm, unrestricted use
#40
Posted 07 February 2011 - 08:39 AM
It gets trickier when you get into other derivative works. Most people wouldn't want to give away their mods for free and then have someone repackage them and sell them on.
The problem with that is people have to know where to refer to. And a lot of users don't frequent these forums.
I'm tempted to try and get an official stance on this, something along the lines of unless otherwise stated all user generated Moviestorm mods, commercial or free are royalty free for movie making use, but if possible credit should be given either in the movie description or credits.
Redistribution without the creators consent is forbidden.
Then if you want to put in rules you can on your own hosting/inside the zip/wherever people get the mods from.
Caretaker of www.moddingstorm.co.uk, the one stop shop for all your extra addon needs
Plus Minor Web Celebrity, Viral Guru, Advertising storyboarder, Toy designer, BBC and Channel4 comedy writer/animator

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