How to add multiples of an object to a prop list
Posted 07 October 2008 - 03:04 PM
You set up your folders as normal and place your initial prop for example a wall in the folder, now for each variation of your wall name it some thing simple like wall_01, wall_02 etc and place these in the same folder, add the textures for each making sure each one is named similier to the walls, so its easier to assign then to the right prop.
Now once in the workshop find your wall add new template name it wall_01 and add the mesh and the textures and then save, now just add a new template again using the same prop following the same steps again, until you have all your walls, change the scaling options and add a tag then publish, now when you go into the set builder you will find only one wall prop but if you click on it all the different variation will show up in the lower right menu.
Posted 08 October 2008 - 05:06 AM
Posted 08 October 2008 - 06:08 PM
It made my alphabet soup addon look somewhat "good" with the bulk of the letters in a sub-directory. It's a pitty that the sub-directory isn't in alphabetical order... i really don't know what order it's in. Anybody know?
Prop placement in a MS SET will not change if you change the variation. So a simple looking prop can transform into something complex.
An example would be to make a house and only show the doors and windows in one variation. so it's easy to set up the interior prop placement and even the acting. Then when all that's done... the house can be fleshed in.
Something that i also like, because i don't know how to make animations of props yet, i can have open windows and doors in one variation, so i can get them to walk out the house and then have the doors closed after.
Variations are great in my book(s) ;-) ......
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