Yes just one of the standard SketchUp "Translucent" textures exported and saved as a DX5 .dds file to allow for transparency. The model was built in Milkshape.
I selected Double-Sided, Transparency and Scissor Transparency for the material in MW. Check the link to see the result.
Just wanted to let you know I just tried this with a building and it worked great. I didn't even have to save the texture as a dds file. I am having problems with the computer I use to convert images to DDS (my one with the Nvidia graphics card) since I took that computer off the network switch that I was using to switch from my new computer to my old one. I have an ATI graphics card on the new computer and I have to find the photoshop plugin for that one for saving images as DDS files. They have one for the Nvidia graphics card. Anyway worked without having to save it as a dds image file. Thanks again for solving this problem. You should start a thread about this as a lot of people have had problems with glass transparency.