Daz Studio and Moviestorm
Posted 10 August 2009 - 12:55 AM
Posted 10 August 2009 - 08:47 AM
<edit> Gosh this one worked! Rereading your post I think that it is probably possible to create a converter along the lines of the nbconv one but I don't know if there would be enough demand for MS to actually include it in the modshop. </edit>
"If we only use 1/3 of our brain, what's the other 1/3 for?"
Posted 10 August 2009 - 09:25 AM
Yer, wouldn't it be cool to mix high poly daz studio (poser) objects in moviestorm (A Low poly environ.)
Once there is a quantum leap in moviestorms technology , graphics and computers then.... :-)
Moviestorm makers are trying to keep it real(time) so most high poly assets in daz aren't going to make it without some major editing.
Though for now I'm sure a lot of the daz studio stuff (that can be exported) can be edited down (using tools such as 3dsmax) into low poly objects to be used in-game (to moviestorm) and high poly daz/poser objects can be used greenscreen with programs like 3dsmax/vue/daz/blender etc. :-)
I like the idea of using as many of the best tools as possible and moviestorm is just one of those.
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