I have created an animation that involves two puppets, the victim and the killer (of course), at this stage there are some things I need to work out, for example this is currently set as a gesture so neither puppets are truly interacting, they are placed in position and operate their gestures on command (one for the killer and one for the victim). I have no idea how Moviestorm do the two puppet interactions but it is something I want to investigate to see how complex it really is to do such thing.
An issue I have come across which I should have realised would happen is that when the victims animation is triggered he jaults forward a little, this is caused by me having to position him in my animation program as I worked with two skeletons at once to make sure things worked and looked fine. So what I need to do is position the victim back to the default position to fix that, unless someone knows another way around it?
View the Video demo of this experiment.
Anyway, this is going to take a little time to work on but I will keep you guys posted
