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Interactive Cars


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#21 squirrelygirl

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Posted 19 August 2013 - 09:40 PM

I've finally finished the driver animations...now onto the passenger animations. Well, once I import these into Moviestorm and put them together with the car.

Here are a few more pics...

Close/Open Door from inside:



Change Radio Station:



Honk Horn:



And what driving pack would be complete without at least one rude hand gesture:



Now to get them into Moviestorm...Ah, the fun part wink.gif

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#22 mystery_egypt

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Posted 19 August 2013 - 09:54 PM

Good luck with importing everything into MS, Shirley! smile.gif
Amazing job with the animations!

#23 squirrelygirl

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Posted 20 August 2013 - 05:14 PM

Here's a short demo of the character getting in and out of the car:


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#24 Xolotl

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Posted 20 August 2013 - 05:29 PM

QUOTE (squirrelygirl @ Aug 20 2013, 5:14 PM) <{POST_SNAPBACK}>
Here's a short demo of the character getting in and out of the car:


These animations have been prophesied since the creation of Moviestorm. The Pioneers tell tales of car animations for us, and I believe the stories to be true. You are The One, The Girl They Call Squirrely.

#25 sosberg

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Posted 21 August 2013 - 12:15 PM

biggrin.gif Good one! looks great this is something I need and I dare say many others.
Is it limited to the one car? I'm assuming you will need to animate each car.
(I'm new at this) blink.gif
I would like to see us get this place right first before we have the arrogance to put significantly flawed civilizations out onto other planets, even though they may be utterly uninhabited.
--PATRICK STEWART--

#26 lucindamc123

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Posted 21 August 2013 - 03:16 PM

QUOTE (squirrelygirl @ Aug 18 2013, 8:06 PM) <{POST_SNAPBACK}>
I'll test it to make sure first, but I'm fairly sure the cars would work the same as the Moviestorm chairs...meaning if you put the car down and made it invisible you could use the animations with another car of roughly the same size.


Thanks, I figured that would work. Be glad when you release this addon and I will purchase it.

#27 squirrelygirl

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Posted 21 August 2013 - 09:56 PM

QUOTE (sosberg @ Aug 21 2013, 4:15 AM) <{POST_SNAPBACK}>
Is it limited to the one car? I'm assuming you will need to animate each car.
(I'm new at this) blink.gif


Yep. You assume right. I'm creating the animations for the cars and characters together so everything is timed right. I'm also looking at ways to make the character move with the car. Ben has given me some very helpful advice about making the car like a chair with the extra bone that allows the character to be attached to the chair, which is what I'm fiddling with today.

So, there will be a Crown Victoria with character/car animations. An Impala with character/car animations and so on.

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#28 sosberg

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Posted 22 August 2013 - 07:09 AM

Good luck with that, not that you need it! tongue.gif biggrin.gif smile.gif
I would like to see us get this place right first before we have the arrogance to put significantly flawed civilizations out onto other planets, even though they may be utterly uninhabited.
--PATRICK STEWART--

#29 Rolanda4

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Posted 22 August 2013 - 04:27 PM

QUOTE (squirrelygirl @ Aug 20 2013, 5:14 PM) <{POST_SNAPBACK}>
Here's a short demo of the character getting in and out of the car:




This is AMAZING.. smile.gif

#30 TylerHorniman

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Posted 19 May 2021 - 02:19 PM

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