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What would cause characters to 'forget' they're dead?
 
corthew
post Mar 10 2012, 11:58 PM
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I slide all the setting for breathing, saccades, etc to the left.

I uncheck "generate gestures" and "Generate look-ats".

And these things stay where I put them.

But for some reason, if I must restart, the characters will look at whomever is speaking until I go into the advanced mood settings and check then uncheck the "Generate Gestures" box.

I have had to do this consistently in a current "mod demo" project, so I'm thinking maybe a bug?

But I'm open to the possibility that I just really suck at this. laugh.gif

Its also possible that the timeline cursor must be over a section where the mood is active for the fix to work. That hasn't been tested but it was true whether coincidentally or not this last time.

Also in the script timeline screen, if there are more characters than there is room for them when you scroll down the individual timelines for each character scrolls but not the characters themselves.


--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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primaveranz
post Mar 11 2012, 1:53 AM
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I'm a thousand miles from my MS machine and my memory isn't as good as it was wink.gif
But have you gone to the Script editing page and switched off that option that lets the actors ad-lib impromptu gestures. I've completely forgotten its name!
It used to be switched on by default but I thought they had changed that after various complaints. Worth a try anyway.


--------------------
"I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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corthew
post Mar 11 2012, 2:09 AM
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QUOTE (primaveranz @ Mar 10 2012, 09:53 PM) *
I'm a thousand miles from my MS machine and my memory isn't as good as it was wink.gif


Was your memory ever as good as it was. laugh.gif

QUOTE (primaveranz @ Mar 10 2012, 09:53 PM) *
But have you gone to the Script editing page and switched off that option that lets the actors ad-lib impromptu gestures. I've completely forgotten its name!
It used to be switched on by default but I thought they had changed that after various complaints. Worth a try anyway.


It was a noble attempt but alas, although it was indeed checked, I unchecked it and saw no change to this issue.

Since it will be another day before MS staff returns I'm hoping others will test this and post whether they experience the same issue.

Prima, I know you wanted to "rough it" but I'm fairly certain they did not have internet back in whatever period "roughing it" is suppose to emulate.

They very likely didn't have food either considering where you're at.

Well, I take that back...Every month or so when the caribou make their run you may get lucky and fill your belly on venison and roasted dung until the next run.

Feasting on grubs and tubers...Ahh, those were the days.biggrin.gif


--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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primaveranz
post Mar 11 2012, 2:22 AM
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QUOTE (corthew @ Mar 11 2012, 02:09 PM) *
Prima, I know you wanted to "rough it" but I'm fairly certain they did not have internet back in whatever period "roughing it" is suppose to emulate.

laugh.gif
Actually I don't want to "rough it" at all. I just don't see why so many other peeps should have to. That's why I'm here.

Unless what you really meant was "Shut up!" wink.gif


--------------------
"I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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primaveranz
post Mar 11 2012, 2:22 AM
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QUOTE (corthew @ Mar 11 2012, 02:09 PM) *
Prima, I know you wanted to "rough it" but I'm fairly certain they did not have internet back in whatever period "roughing it" is suppose to emulate.

laugh.gif
Actually I don't want to "rough it" at all. I just don't see why so many other peeps should have to. That's why I'm here.

Unless what you really meant was "Shut up!" wink.gif


--------------------
"I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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corthew
post Mar 11 2012, 2:37 AM
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QUOTE (primaveranz @ Mar 10 2012, 10:22 PM) *
laugh.gif
Actually I don't want to "rough it" at all. I just don't see why so many other peeps should have to. That's why I'm here.


Watching "The Gods must be Crazy" could have saved you a trip.

My son keeps asking me why anyone would "choose" to live in that situation.

I try to explain "Home" to him in that regard but he's only 18 and still thinks he knows everything so what can you do.

Why do people live in California with the earthquakes.

Why do I live in Florida with the hurricanes.

Sometimes its about not really thinking it's as big a deal as everyone makes out.
Other times, (like where you are), it comes down to knowing what you have where you're at.
They have learned to live with where they're at.
The idea of starting all over again can be scary.
Some would rather die at home than live in a strange land.
QUOTE (primaveranz @ Mar 10 2012, 10:22 PM) *
Unless what you really meant was "Shut up!" wink.gif


I've been pretty rough with you. Not intended in a bad way at all, only in fun, but I've wondered a few times if you may take it that way and tell me that.

Now I'm a bit less worried.smile.gif


--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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corthew
post Mar 11 2012, 3:29 AM
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At the risk of rambling, (past my bedtime again. smile.gif ), I thought I'd add one small bit to the previous.

Some would rather die at home around familiar people and places, than risk dieing in an unfamiliar place and/or become a burden to people you have no solid connection with.

I would say most people could relate to that.

Except my son of course. wink.gif

Maybe when he's lived a bit.


--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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primaveranz
post Mar 11 2012, 10:29 AM
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QUOTE (corthew @ Mar 11 2012, 03:29 PM) *
..or become a burden to people you have no solid connection with.


I refer the reader (if he has not yet cancelled his subscription) back to a recent quote I used by John Donne...
wink.gif


--------------------
"I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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corthew
post Mar 11 2012, 11:25 AM
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QUOTE (primaveranz @ Mar 11 2012, 06:29 AM) *
I refer the reader (if he has not yet cancelled his subscription) back to a recent quote I used by John Donne...
wink.gif


Here's one of my favorites:

"Its easy to be a holy man on top of a mountain."

Bill Murray's character in the movie, The Razor's Edge.

Been there done that, you're there now. wink.gif

My personal perspective, and one I believe Bill's character discovered, is that every man is an island drifting in a sea full of them. smile.gif


--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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corthew
post Mar 11 2012, 12:18 PM
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And then of course, David Caradine's Silent Flautist says in an eternal river you cannot step on the same drop of water twice.

But why would anyone want to?

wink.gif


--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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primaveranz
post Mar 11 2012, 12:44 PM
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You've obviously given these matters a lot more thought than I have.
Maybe I need to watch more Hollywood movies about "abroad" rather than just blundering out there where I'm obviously not welcome.
laugh.gif



--------------------
"I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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corthew
post Mar 11 2012, 1:49 PM
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QUOTE (primaveranz @ Mar 11 2012, 08:44 AM) *
You've obviously given these matters a lot more thought than I have.
Maybe I need to watch more Hollywood movies about "abroad" rather than just blundering out there where I'm obviously not welcome.
laugh.gif



You can learn alot from hollywood movies.

As we wallow around on our little islands pretending we can ever really understand each other by living each other's lives, someone tells a story by the fire and we realize we already understood them because we are them. And had we experienced the life they did, we might have made the same choices.

As I said, I've been there. You can only live one lifetime by being there though. Not Dili of course, but its really not so much about the location as it is about the story and what you get out of it.


I've never read where you said, but are you Peace Corp, Doctors without Borders, a reporter, some other org, freelance?

I was Navy myself. Seeing the Mediterranean one port at a time.

Did a brief few months with a circus. Nothing fancy, just cooking for the ones who WERE special.smile.gif

Worked my way cross country for a few weeks.

Made friends with some people from the Pakistani Navy while they were familiarizing themselves with a couple of Destroyer class ships they had either purchased or been gifted. I was never clear which.

People are all the same.

But you cannot ever really live someone else's life.

You can only almost touch it from a corner of your island.smile.gif


--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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primaveranz
post Mar 11 2012, 11:30 PM
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Ah I see. You think I am one of those restless souls who travel to live vicariously.
I wondered why the lecture. wink.gif

It is much more mundane than that I'm afraid. I am a volunteer and I travel to help people learn computer skills.
It's a hell of a lot easier to teach people stuff when you are in the same room, especially when you speak different languages.

And besides, they have excellent coffee here wink.gif


--------------------
"I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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corthew
post Mar 12 2012, 12:09 AM
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QUOTE (primaveranz @ Mar 11 2012, 07:30 PM) *
Ah I see. You think I am one of those restless souls who travel to live vicariously.
I wondered why the lecture. wink.gif

It is much more mundane than that I'm afraid. I am a volunteer and I travel to help people learn computer skills.
It's a hell of a lot easier to teach people stuff when you are in the same room, especially when you speak different languages.

And besides, they have excellent coffee here wink.gif



I'm more of a tea man but I can relate.smile.gif

So you're with the new age peace corp. laugh.gif

Building internet bridges. rolleyes.gif

That's respectable.

Either that or you're training the next wave of outsourced help desk officianados in which case I detest you. angry.gif

wink.gif


--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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primaveranz
post Mar 12 2012, 1:45 AM
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QUOTE (corthew @ Mar 12 2012, 12:09 PM) *
I'm more of a tea man but I can relate.smile.gif

Either that or you're training the next wave of outsourced help desk officianados in which case I detest you. angry.gif


Definitely not, but if I was I'd concentrate my efforts on the future low salary economies...like the US laugh.gif


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"I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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corthew
post Mar 12 2012, 10:34 AM
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QUOTE (primaveranz @ Mar 11 2012, 09:45 PM) *
Definitely not, but if I was I'd concentrate my efforts on the future low salary economies...like the US laugh.gif


Bite your tongue! How will this country survive if each worker doesn't make far more than every other worker???

wink.gif

Ben,

I hope the original topic hasn't gotten lost to you. smile.gif

The first three comments including the original are the only ones that have anything to do with the issue. smile.gif


--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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Ben_S
post Mar 12 2012, 11:07 AM
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The thing to untick is the 'Generate look ats' tick in the mood customiser. For some reason that tick isnt part of the stock mood; will have to change things a little to make it so, it appears.


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corthew
post Mar 12 2012, 11:33 AM
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QUOTE (Ben_S @ Mar 12 2012, 07:07 AM) *
The thing to untick is the 'Generate look ats' tick in the mood customiser. For some reason that tick isnt part of the stock mood; will have to change things a little to make it so, it appears.



I had untic'd both that and the 'Generate Look Ats' though and the issue still occurs.

At Prima's suggestion I even went to the script timeline and untic'd the box there.

Everything works fine until I restart then the characters forget to not look.

I only need to tic and untic the 'Generate Improv' box then for one of them to fix it for all usually.



--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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Ben_S
post Mar 12 2012, 1:56 PM
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It's definitely the 'generate look at's' tick that makes a difference, although it doesnt appear to generate a retake, so there will be no effect till one does something else that does generate a retake, such as changing the improvisations, or moving something on the timeline.


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corthew
post Mar 12 2012, 3:17 PM
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QUOTE (Ben_S @ Mar 12 2012, 09:56 AM) *
It's definitely the 'generate look at's' tick that makes a difference, although it doesnt appear to generate a retake, so there will be no effect till one does something else that does generate a retake, such as changing the improvisations, or moving something on the timeline.


I know that's how it should be behaving but simply saving out and exiting with everyone motionless then reloading results in look-ats being generated even though it's still turned off everywhere.

No changes made to anything between the time it worked before shutdown and the time it did not work after restart.

There is another issue going on that I suppose could be related. I have a couple of projects of which this is one, that are all copies of another one with parts of the set removed or other parts added in.

For the one in question and at least one other I've been experiencing the blue sky issue intermittently.

This is not happening for other earlier projects I've checked so it may be that something on set or something removed that didn't properly remove is causing the problem.

If I'm on the render screen when I exit, when I go back in, going to the directors view gives me the sky and no way out but CTRL/ALT/Delete.

I can however go to the set workshop then the directors view and will not have that problem, but intermittently rendering still gives a blue sky and I have not discovered the exact steps that recreate that consistently yet.

This evening I'll try to determine what addons are loading and zip it up and let you look at it if you wish.


It may be one of mine that isn't for release.

I did a simple angel wings mod that opens and folds and on one of the projects in question I had completely removed it and removed the addon folder but when I tried to reload the project it wouldn't open because the mod wasn't there.

Anyway, I'll pack it all up this evening.


--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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