It pays off to read these messages that GUESTS are reading. I didn't even remember this. I wonder if this will work with Moviestorm 1.5.2. I might give it a try.
How soon we forget.
This thing that, (from other topics I had read on this subject), worked extremely well for this, scared the programmers because of its potential to cause problems elsewhere.
I am unfamiliar with any problems it caused being discussed. Only the fear that it could.
I'm still not sure why MS never took the easy path to making children workable on a temp basis by allowing this to work once again. Many of us have repeatedly said we don't actually need the characters to be able to interact with adults as much as we need the presence of children for scenes where their absence is a detriment.
Most interactions between adults must be faked anyway. There are very few actual interactions between two puppets. None for more than two. So we already fake it in that respect.
As for prop interactions, if characters on a nav mesh scaled I would expect that props would as well.
My nickel's worth.
Hopefully they''ll have this resolved this year anyway.