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corthew
post Aug 2 2011, 11:07 PM
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I know this is an ongoing desire from many users. I've seen the request made several times but in light of the, (hopefully soon to be released; not rushing, just hoping), update in all its awesomeness, I was interested in whether a diminutive skeleton of lower stature, (about half), to the female may be expected.

It isn't necessary to throw a bunch of interactions into it. Very basic actions and the necessary identifiers for modders to do their magic will be sufficient so long as the skeleton is released to them as with the adult skeleton.

I have had to put a few projects on the far back burner due to the necessity of children and as glad as I am for what Lucinda accomplished with her mods, her children are understandably limited to distance shots or scenes that do not require much motion from them.

I wouldn't seriously expect MS to be working on this if I were the only one who wanted it but the need has been expressed repeatedly by others and Lucinda's noble attempt to provide a work-around must, I'm sure, make the point all the more poignant.

I would be willing to pay for such a pack.
I wouldn't even mind paying the $75.00 bundle price if it included a greater range of actions and interactions as well as items specific to children, ie, clubhouse, chairs, tables, toys, interactive playground equipment, etc.

Please tell me someone is working on this.
:pleading:


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Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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lucindamc123
post Aug 2 2011, 11:34 PM
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The new children I did for Vautrin have animated lips so they can look like they are talking. I plan to add those ainimations to the other children I made too. You can see the Chinese chilldren in the movie that is the one I did before I did my latest which is more sets and furniture for Vautrin. Right now the website here is slowing down again so I can't get the link.

Well here is a link to the Vautrin page on Facebook so you can dowload the children from there. I am getting the proxy error again for the Movies page here.


https://www.facebook.com/#!/pages/Vautr...5051111?sk=wall



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corthew
post Aug 3 2011, 12:42 AM
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QUOTE (lucindamc123 @ Aug 2 2011, 07:34 PM) *
The new children I did for Vautrin have animated lips so they can look like they are talking.


I just watched the video. Color me impressed!

I recall a discussion on this in another thread where you had said something about making the walking animation move them forward a set distance to improve the realism.

I'm guessing for longer distances you have the child repeated several times, each at the points where the previous animation ends so hiding and unhiding them in succession allows for a seamless stroll?

Does the posture at the end position match the posture at the beginning?
Also, will I need to switch back and forth between Set Workshop view and Directors view to line them up or is there a marker to make it easier? Not important. Just curious.

That mod will actually be good enough to move one of my projects up a bit.smile.gif


--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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lucindamc123
post Aug 3 2011, 12:55 AM
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These new puppets have the patch included with the walk and run which makes the walk and run look much better. Can't remember now if I also made a short walk and run with no path. I think I did so you can create our own path too. Yes the beginning and ending animations fit into one another fine These children don't yet have any play animations but I will be adding more animations to them later on as I need them for the children that end up being rescued.


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