How many modders who don't want their mods in commercial products? |
How many modders who don't want their mods in commercial products? |
Jan 25 2011, 6:09 AM
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#1
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Master Director Group: Members Posts: 250 Joined: 18-January 09 Member No.: 3,948 |
I'm starting a new project soon, and want to make sure I'm not using any mods in my projects created by someone who doesn't want them used in any commercial products.
Can we make a list, and keep it locked at the top of this forum for reference? That way, users won't make the mistake of crossing any copyright boundaries? Thanks much guys! |
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Feb 7 2011, 3:21 PM
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#2
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![]() Master Director Group: Administrators Posts: 529 Joined: 26-June 07 Member No.: 658 |
License terms for mods isn't something that Moviestorm is prepared to - or should be - involved in. However, we'd suggest the following general approach.
- It's good practice to credit modders, particularly those who contribute significant mods. However, sometimes this isn't practical, for example, if it would make the list of credits too long for the movie. And sometimes, people forget who created a mod, or forget they've used a particular mod, especially if it's only on-screen briefly. So if your mod is used and not credited, be reasonable about it. - If there are no specific licensing terms, assume that people will feel free to use your mod in commercial projects, especially if they've paid for it. - If you specifically don't want your mod used in commercial projects, say so before the user downloads it. - If your mod does turn up in a commercial project, it's usually best to assume it's an honest mistake and the director didn't know, had forgotten, or didn't realize your mod was actually in there. Again, be reasonable about it: most "commercial" machinima projects earn a few hundred bucks at most, and you're not being swindled out of thousands of dollars in royalties, even if your mod is center stage. - Obviously if someone is repackaging your mod and reselling it under their own name, that's a completely different matter to using mods in commercial movie projects. However, there's certainly a grey area when it comes to mods of mods, and that usually needs to be settled on a case by case basis. It's important to keep this issue in proportion, though. Very few people make commercial machinima. It's not something most modders will ever have to worry about. -------------------- The Moviestorm Team
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ehughes How many modders who don't want their mods in commercial products? Jan 25 2011, 6:09 AM
andy_price I am happy for my mods to be used in commercial pr... Jan 25 2011, 6:35 AM
jaydenkurteckford andy price, im making a horror film, its about fou... Sep 11 2011, 10:00 AM
kkffoo I am happy for all the mods I have posted so far t... Jan 25 2011, 9:22 AM
primaveranz It would be easier if everyone included e.g. a Cre... Jan 25 2011, 9:39 AM
ehughes QUOTE (primaveranz @ Jan 25 2011, 09:39 A... Feb 6 2011, 1:07 AM
luxaeternam For those wishing to use Creative Commons here is ... Jan 25 2011, 10:44 AM
kkffoo All the creative commons licenses have attribution... Jan 25 2011, 10:55 AM
Chris Ollis QUOTE (kkffoo @ Jan 25 2011, 10:55 AM) Al... Jan 25 2011, 10:59 AM
primaveranz QUOTE (kkffoo @ Jan 25 2011, 09:55 PM) Al... Jan 25 2011, 11:10 AM
luxaeternam QUOTE (primaveranz @ Jan 25 2011, 12:10 P... Jan 25 2011, 1:15 PM
lucindamc123 All my addons are free for you to use as you wish,... Jan 25 2011, 1:05 PM
ehughes QUOTE (lucindamc123 @ Jan 25 2011, 01:05 ... Feb 6 2011, 1:09 AM
lucindamc123 QUOTE (ehughes @ Feb 5 2011, 07:09 PM) WH... Feb 6 2011, 1:47 AM
primaveranz QUOTE (ehughes @ Feb 6 2011, 12:09 PM) WH... Feb 6 2011, 4:02 AM
corthew QUOTE (lucindamc123 @ Feb 5 2011, 08:47 P... Feb 13 2011, 1:51 AM
willshetterly For the record, if any of my mods are still useful... Jan 25 2011, 2:46 PM
kv I don`t mind my mods being used in any movies,... Jan 25 2011, 3:04 PM
writerly If I really cared about copyright on the assets I ... Jan 25 2011, 4:46 PM
corthew In the event that I ever create an original mod, w... Jan 26 2011, 1:20 AM
Poulet Noir As with most other posters here a credit would be ... Jan 26 2011, 11:43 AM
sfdex FWIW, if you're putting a Creative Commons lic... Jan 28 2011, 6:16 PM
kkffoo I'm afraid it isn't easy.
Staff here have ... Feb 6 2011, 2:09 PM
lucindamc123 When you make a commercial movie or even if you ju... Feb 6 2011, 3:01 PM
Nahton My experience on the TMO/TMU sites was that it was... Feb 6 2011, 3:10 PM
kkffoo What you are asking is clearly impossible.
Studio... Feb 6 2011, 4:00 PM
Nahton QUOTE (kkffoo @ Feb 6 2011, 11:00 AM) Wha... Feb 6 2011, 5:08 PM
corthew QUOTE (kkffoo @ Feb 6 2011, 11:00 AM) Wha... Feb 13 2011, 2:31 AM
ehughes I think it's an important discussion to have g... Feb 6 2011, 6:45 PM
lucindamc123 QUOTE (ehughes @ Feb 6 2011, 12:45 PM) I ... Feb 6 2011, 7:57 PM
Chris Ollis The logical thing is don't make your mods avai... Feb 6 2011, 8:20 PM
andy_price There is a differences between commercial and non-... Feb 6 2011, 8:45 PM
primaveranz QUOTE (andy_price @ Feb 7 2011, 07:45 AM)... Feb 6 2011, 9:11 PM
Chris Ollis QUOTE (andy_price @ Feb 6 2011, 08:45 PM)... Feb 6 2011, 10:10 PM
lucindamc123 The difference there is probably that the seamstre... Feb 6 2011, 10:28 PM
kkffoo I wonder how much money?
From one mod?
Let's s... Feb 6 2011, 8:58 PM
andy_price QUOTE (kkffoo @ Feb 6 2011, 08:58 PM) I r... Feb 6 2011, 9:11 PM
lucindamc123 I agree with you Andy and even for movies you don... Feb 6 2011, 10:32 PM
primaveranz QUOTE (lucindamc123 @ Feb 7 2011, 09:32 A... Feb 6 2011, 10:58 PM
andy_price I think that a lot of people have got the wrong en... Feb 6 2011, 11:18 PM
luxaeternam It seems to me that the only logical options are (... Feb 7 2011, 7:33 AM
kkffoo I wonder if this thread might have worked better t... Feb 7 2011, 8:03 AM
Chris Ollis QUOTE (kkffoo @ Feb 7 2011, 08:03 AM) I w... Feb 7 2011, 8:39 AM
primaveranz QUOTE (Chris Ollis @ Feb 7 2011, 07:39 PM... Feb 7 2011, 10:22 AM
kkffoo That sounds like a great idea Chris.
I know many ... Feb 7 2011, 8:46 AM
andy_price QUOTE (Chris Ollis @ Feb 7 2011, 08:39 AM... Feb 7 2011, 9:15 AM
gitsch Re :License terms for mods isn't something tha... Feb 9 2011, 9:17 AM
lucindamc123 I have made commercial shorts with Moviestorm and ... Feb 9 2011, 1:40 PM
kkffoo Any chance we can have this as a sticky somewhere? Feb 7 2011, 3:28 PM
Moviestorm QUOTE (kkffoo @ Feb 7 2011, 03:28 PM) Any... Feb 8 2011, 4:40 PM
Moviestorm I posted a long piece about credits on the Moviest... Feb 8 2011, 6:25 PM
lucindamc123 Your blog would not allow me to comment so I will ... Feb 9 2011, 1:55 PM
Harb40 As a general rule, in my Passion Competitions, I r... Feb 8 2011, 6:40 PM
kkffoo How much do people earn for commercial Machinima.
... Feb 10 2011, 9:22 AM
luxaeternam I'd better hang on to my day job, then! Feb 10 2011, 10:42 AM
iceaxe At the risk of dragging this thread down a non-rel... Feb 10 2011, 10:50 AM
lucindamc123 You are not going to make much with using computer... Feb 10 2011, 1:38 PM
kkffoo The commercial machinimators that I know tend to w... Feb 10 2011, 3:02 PM
lucindamc123 QUOTE (kkffoo @ Feb 10 2011, 09:02 AM) Th... Feb 10 2011, 3:10 PM
iceaxe Aww come on Lucinda. I'm all for encouraging p... Feb 10 2011, 5:04 PM
lucindamc123 I still don't want you to give up on your drea... Feb 10 2011, 6:21 PM
primaveranz QUOTE (lucindamc123 @ Feb 11 2011, 05:21 ... Feb 10 2011, 8:15 PM
lucindamc123 QUOTE (primaveranz @ Feb 10 2011, 02:15 P... Feb 10 2011, 8:16 PM
andy_price I have just released my first commercial mods, and... Feb 10 2011, 6:08 PM
kkffoo This is getting seriously off-topic!
When i as... Feb 11 2011, 8:53 AM
iceaxe No. But history will show that I was right when I... Feb 11 2011, 9:05 AM
lucindamc123 I started a new forum topic about this since someo... Feb 11 2011, 2:28 PM
primaveranz QUOTE (iceaxe @ Feb 11 2011, 08:05 PM) Of... Feb 11 2011, 11:14 PM
kkffoo Corthew, I'm not sure what you think is silly?... Feb 13 2011, 9:06 AM
corthew QUOTE (kkffoo @ Feb 13 2011, 04:06 AM) Co... Feb 13 2011, 12:03 PM
kkffoo Are you a modder, or a film maker, or a bit of bot... Feb 13 2011, 12:27 PM
corthew QUOTE (kkffoo @ Feb 13 2011, 07:27 AM) Ar... Feb 13 2011, 12:45 PM
kkffoo I think it is a balancing act for sure. Feb 13 2011, 1:44 PM
PapaG Go a head and use any of my mods the way you see ... Feb 24 2011, 10:14 PM
decorgal I know this is an older thread but just wanted to ... May 25 2011, 4:02 PM
willshetterly I'm with the folks who think credit for a mod ... May 25 2011, 5:57 PM
andy_price I do believe that there are already some horror an... Sep 11 2011, 1:52 PM![]() ![]() |