Two puppet animation help (interaction)
 
kv
post May 10 2011, 1:03 PM
Post #1


Master Director
Group Icon

Group: Pioneers
Posts: 1,874
Joined: 10-August 09
Member No.: 5,849



I have been trying to work out how moviestorm makes two puppets interact, it`s handy in moviestorms two puppet animations that the puppets get into position themselves to perform the animation, I would like this for my two puppet animations.

The one I am currently working on is the strangle hold one , I need for the killer to automatically stand in the right place as created in MAX when I made it to perform the animation so that the end user does not have to do endless fiddling to make it look right.

Is there a tutorial for this? Can we have one please?


--------------------
Go to the top of the page
 
+Quote Post
 
Start new topic
Replies
kv
post May 23 2011, 12:14 PM
Post #2


Master Director
Group Icon

Group: Pioneers
Posts: 1,874
Joined: 10-August 09
Member No.: 5,849



Once again mate your a star.

I went wrong with puppet B, I did not set both parts of it`s animation to IDLE, makes sense since he is not really doing anything. Also when I checked the Statemachine file I found a misspelling in the end animation, corrected that too and it works just fine now biggrin.gif

Thanks again Ben for the great support.


--------------------
Go to the top of the page
 
+Quote Post



Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members: