New body types in the future? |
New body types in the future? |
Nov 29 2011, 2:47 PM
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#1
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![]() Upcoming director Group: Members Posts: 85 Joined: 13-September 10 Member No.: 10,956 |
I know children are asked alot, but will there ever be body types other than male and female? Like a Giant/Monster type and a Child/Gnome/Dwarf type? Or one type that's resizable?
I assume the code to interact with the objects are built into the objects- but they don't have to sit on sofas. Walking, running, postures, gestures, being shot at, etc., would be fine. If I had a bigfoot (and a dog and raccoon), I could film one of my short stories. |
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Dec 8 2011, 11:20 PM
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#2
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Moviegoer Group: Members Posts: 1 Joined: 8-December 11 Member No.: 23,861 |
Different body types such as Fat and skinny.
All people are not skinny. Be able tomorph someones tush or breast big or small or have a Bubba Belly. And I think the clothes should be universal have the option to pick or choose from men or womens line. Need Scarfs and bandanas. I just stumbled across this.Its a whole new world for me.Didn't know this kind of stuff existed I'm enjoying it.2 thumbs up. |
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jimthehermit New body types in the future? Nov 29 2011, 2:47 PM
jimthehermit I'm sorry I started this thread, I know it... Nov 30 2011, 3:14 PM
Armanus After reading all the numerous threads about this,... Nov 30 2011, 4:24 PM
lucindamc123 Yes but we can now make our own animated character... Nov 30 2011, 4:30 PM
primaveranz QUOTE (lucindamc123 @ Dec 1 2011, 04:30 A... Nov 30 2011, 6:23 PM
lucindamc123 QUOTE (primaveranz @ Nov 30 2011, 12:23 P... Nov 30 2011, 9:00 PM
corthew If they could even just make the male and female a... Nov 30 2011, 11:20 PM
lucindamc123 I wonder if any of the modders who have had time t... Dec 1 2011, 12:47 AM
writerly QUOTE (lucindamc123 @ Dec 1 2011, 12:47 A... Dec 1 2011, 2:27 AM
lucindamc123 QUOTE (writerly @ Nov 30 2011, 08:27 PM) ... Dec 1 2011, 2:44 AM
primaveranz There are only two skeletons. One male and one fem... Dec 1 2011, 7:47 AM
Harb40 I know it was mentioned in the past the main reaso... Dec 1 2011, 9:03 AM
Ben_S We do plan to have children sized characters at so... Dec 1 2011, 10:43 AM
corthew QUOTE (Ben_S @ Dec 1 2011, 06:43 AM) We d... Dec 1 2011, 11:49 AM
primaveranz This is excellent news Ben. However am I right in ... Dec 1 2011, 8:44 PM
lucindamc123 Thank, Ben. I know what a lot of work it is but ha... Dec 1 2011, 2:15 PM
Armanus I don't think skeleton has much to do with bod... Dec 1 2011, 10:35 PM
corthew QUOTE (Armanus @ Dec 1 2011, 06:35 PM) Th... Dec 2 2011, 12:05 AM
primaveranz QUOTE (Armanus @ Dec 2 2011, 10:35 AM) I ... Dec 2 2011, 5:11 AM
lucindamc123 I had intersection mesh problems at first with my ... Dec 2 2011, 1:47 AM
Armanus You're right corthew, and I have seen the same... Dec 2 2011, 1:56 AM
jimthehermit Just had an idea
How about a male the size of fem... Dec 18 2011, 3:11 PM
corthew QUOTE (jimthehermit @ Dec 18 2011, 11:11 ... Dec 18 2011, 3:27 PM
willshetterly QUOTE (jimthehermit @ Dec 18 2011, 03:11 ... Dec 18 2011, 4:47 PM
Chris Ollis QUOTE (willshetterly @ Dec 18 2011, 04:47... Dec 18 2011, 7:34 PM
corthew QUOTE (Chris Ollis @ Dec 18 2011, 03:34 P... Dec 18 2011, 7:55 PM
Chris Ollis QUOTE (corthew @ Dec 18 2011, 07:55 PM) W... Dec 18 2011, 10:01 PM
corthew QUOTE (Chris Ollis @ Dec 18 2011, 06:01 P... Dec 18 2011, 10:18 PM
Chris Ollis QUOTE (corthew @ Dec 18 2011, 10:18 PM) B... Dec 19 2011, 7:43 AM
corthew QUOTE (Chris Ollis @ Dec 19 2011, 03:43 A... Dec 19 2011, 9:12 AM
corthew I'm guessing that simply applying existing mal... Dec 19 2011, 10:46 AM
Harb40 Here is a thought that might fit into this discuss... Dec 20 2011, 6:02 PM![]() ![]() |