Moviestorm 1.5 is now LIVE!, The wait is over!!! |
Moviestorm 1.5 is now LIVE!, The wait is over!!! |
Dec 8 2011, 3:52 PM
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#1
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![]() Master Director Group: Administrators Posts: 529 Joined: 26-June 07 Member No.: 658 |
Moviestorm 1.5 is now available!
We promised we’d get it to you by the end of the year, and here it is. Moviestorm 1.5 - shinier, faster, and with all-new added goodness. It’ll make your hair more lustrous, help you lose weight, and wash your clothes even whiter than before. Okay, maybe not, but it will help you make films faster and better. What's new Moviestorm 1.5 includes a lot of new features. You can find full details in the patch notes here , along with the main bug fixes. Here are just some of the highlights: Terrain editor: change the default mountains around the edge of the set. Import video into the cutting room: you can now mix scenes from several different movies, or mix in external video files. Save gestures to stock: once you’ve created a gesture for a character, you can easily use it again in other scenes or movies. Tint the sky: gives you much more variation in the feel of your exterior sets. Timeline grouping: group several activities together on the timeline and move them all together. Text to speech allows you to create basic dialog without an audio file or microphone. WebM video format gives better performance and quality on a wider range of hardware. Dressing room user interface makes it easier to find costumes. Screenshot button in Camera view makes it easy to create storyboards or stills. Timeline user interface has been made clearer and easier to use. Some Cutting Room filters now have options for different strengths of the filter. Extra Large Set is a new stock set with the floor grid at 100m square instead of the normal 50m square. You can now render stereoscopic 3D left and right eye views as separate renders, allowing you to re-combine them in the 3D software of you choice. New audio filters give you better control over your sound. Installation Just start up Moviestorm as normal. It will automatically update the launcher (not the main program). Then when you're ready, you can update Moviestorm from the launcher when it's convenient. Be patient, it could take a while, especially if you're on a slow connection. If you have repeated problems downloading the file, you may need to temporarily disable your virus checker. Compatibility As far as we can tell, your existing movies should work fine with 1.5. There are however, a few things to watch out for. Video: If your movies have video files playing back on props, you should convert those videos to the WebM format; they will then play back faster and with audio. More info about WebM. Mods: we've tested some mods, and we haven't found any problems, but we can't 100% guarantee that your mods will continue to work. Lighting: we fixed a bug with ambient lighting which meant that it was extra bright under some circumstances. You may need to adjust the ambient lighting to compensate. Doors: we changed the pathfinding for going through doors. In some cases, your characters may take a different route, and will walk through walls instead of being stuck.. Dance floor: the dance floor works differently and you may need to tell each dance floor to flash instead of them all flashing at the same time. If you have problems, please check the support forums http://www.moviestorm.co.uk/forums/ or contact support via the Web site http://support.moviestorm.co.uk/dashboard. -------------------- The Moviestorm Team
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Dec 8 2011, 9:23 PM
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#2
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![]() Master Director Group: Pioneers Posts: 337 Joined: 3-May 09 Member No.: 5,016 |
WOO! I will download it when I get home. I am really looking forward to this!
-------------------- Radio host of "The Storm Hour" Saturdays at 1 Pacific, 3 Central, 4EST, 9Uk, 10EUR, only on www.tmoaradio.com
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Moviestorm Moviestorm 1.5 is now LIVE! Dec 8 2011, 3:52 PM
Poulet Noir Well plait my hair and call me Susan!
Let... Dec 8 2011, 4:49 PM
chadaproductions QUOTE (Poulet Noir @ Dec 8 2011, 04:49 PM... Dec 8 2011, 5:18 PM
bouche919 Hurrah! New features sound great but having pr... Dec 8 2011, 5:27 PM
Ben_S QUOTE (bouche919 @ Dec 8 2011, 05:27 PM) ... Dec 9 2011, 3:49 PM
Moviestorm Odd. We don't have a copy of Leopard here, but... Dec 8 2011, 5:36 PM
writerly QUOTE (Moviestorm @ Dec 8 2011, 03:52 PM)... Dec 8 2011, 5:43 PM
writerly My new best friend is...
-RESUME-
SWEET!... Dec 8 2011, 8:36 PM
writerly Room!
On the new grid a normal male character... Dec 8 2011, 9:43 PM
andy_price updating now, looking forward to testing the new f... Dec 8 2011, 5:49 PM
kv So many exciting new features here, and one we hav... Dec 8 2011, 5:56 PM
willshetterly I'm using OSX 10.6.8, and all seems fine with ... Dec 8 2011, 6:35 PM
kv I managed to upset MS already! Made a new thre... Dec 8 2011, 6:39 PM
lucindamc123 Wonderful. What a wonderful Christmas present for ... Dec 8 2011, 8:13 PM
lucindamc123 I fixed it. It was because I was using the default... Dec 8 2011, 9:06 PM
keithlawrence Downloading
MERRY CHRISTMAS.
Thanks for all your ... Dec 8 2011, 9:59 PM
squirrelygirl Okay guys and gals,
I did the update to my moddi... Dec 8 2011, 10:55 PM
writerly QUOTE (squirrelygirl @ Dec 8 2011, 10:55 ... Dec 8 2011, 11:20 PM
Ben_S The publisher view should remember where you rende... Dec 8 2011, 11:26 PM
squirrelygirl All of my recent renders, no matter which movie I ... Dec 8 2011, 11:37 PM
corthew QUOTE (squirrelygirl @ Dec 8 2011, 07:37 ... Dec 9 2011, 12:51 AM
Ben_S QUOTE (squirrelygirl @ Dec 8 2011, 11:37 ... Dec 9 2011, 11:13 AM
bassbo AWESOME!
I just downloaded the update and I ... Dec 9 2011, 3:10 AM
alonzo11208 it looka good. one thing that caught me off guard:... Dec 9 2011, 10:39 AM
Ben_S QUOTE (alonzo11208 @ Dec 9 2011, 10:39 AM... Dec 9 2011, 11:18 AM
neut Just updated as well on Mac running 10.6.8, I get ... Dec 9 2011, 7:05 PM
rgr QUOTE (neut @ Dec 9 2011, 07:05 PM) Just ... Dec 9 2011, 8:21 PM
Ben_S QUOTE (neut @ Dec 9 2011, 07:05 PM) Just ... Dec 11 2011, 12:18 AM
jakechief This is a bit embarrassing, but I can not seem to ... Dec 10 2011, 12:31 AM
keithlawrence QUOTE (jakechief @ Dec 10 2011, 02:31 AM)... Dec 10 2011, 1:15 AM
luxaeternam QUOTE (keithlawrence @ Dec 10 2011, 02:15... Dec 10 2011, 6:15 AM
Armanus After having my self-created bug resolved (thank y... Dec 10 2011, 2:25 AM
Robear What a great surprise to come home to.
Awesome... Dec 10 2011, 3:29 AM
rampa This is quite a nice update. A big pat on the back... Dec 10 2011, 8:01 AM
Poulet Noir Oh my yes indeedy
Given the mixed feelings of Mo... Dec 10 2011, 8:17 AM
ehughes congratulations. Though, I wish I had made my movi... Dec 11 2011, 9:46 AM
squirrelygirl QUOTE (ehughes @ Dec 11 2011, 01:46 AM) c... Dec 11 2011, 10:05 AM
rgr QUOTE (squirrelygirl @ Dec 11 2011, 10:05... Dec 11 2011, 4:02 PM
luxaeternam I've saved as huffy, but Vegas doesn't wan... Dec 11 2011, 5:54 PM
daleh QUOTE (luxaeternam @ Dec 11 2011, 05:54 P... Dec 11 2011, 6:33 PM
ehughes WebM is far too new for any video editors to suppo... Dec 11 2011, 7:52 PM
rgr QUOTE (ehughes @ Dec 11 2011, 07:52 PM) W... Dec 11 2011, 10:41 PM
ehughes QUOTE (rgr @ Dec 11 2011, 10:41 PM) The W... Dec 12 2011, 12:20 AM
rgr QUOTE (ehughes @ Dec 12 2011, 12:20 AM) H... Dec 12 2011, 3:20 AM
ehughes QUOTE (rgr @ Dec 12 2011, 03:20 AM) Your ... Dec 12 2011, 12:51 PM
kv I too haven`t personally noticed a speed incre... Dec 11 2011, 10:11 PM
ehughes QUOTE (kv @ Dec 11 2011, 10:11 PM) I too ... Dec 12 2011, 12:18 AM
keithlawrence RE: Moviestorm 1.5 is now LIVE! Dec 12 2011, 6:05 AM
primaveranz RATS! You did it again Keith! Don't fo... Dec 12 2011, 6:24 AM
skratchmasta Hi Guys,
Bare in mind that the old MPEG4V2 defaul... Dec 12 2011, 10:57 AM
ms_amos Mac OS-X 10.4 and 10.5 users please read.
We have... Dec 12 2011, 5:34 PM
lucindamc123 Moviestorm 1.5 is working perfectly on my compute... Dec 13 2011, 10:38 PM
steve3416 Just a quick question. I just did a quick explore ... Dec 14 2011, 12:17 AM
Ben_S QUOTE (steve3416 @ Dec 14 2011, 12:17 AM)... Dec 14 2011, 10:24 AM
Reggie MetalFox QUOTE The only player I could find that plays them... Dec 14 2011, 7:54 PM
lucindamc123 [quote name='Reggie MetalFox' date='De... Dec 14 2011, 8:07 PM
daleh QUOTE (Reggie MetalFox @ Dec 14 2011, 07... Dec 14 2011, 8:28 PM
lucindamc123 Daleh, as far as I know I have not installed any c... Dec 14 2011, 11:38 PM
corthew I've just been playing around with the terrain... Dec 15 2011, 12:11 AM
Reggie MetalFox Thanks for your help both of you.
Unfortunately, ... Dec 15 2011, 1:40 PM
lucindamc123 QUOTE (Reggie MetalFox @ Dec 15 2011, 07... Dec 15 2011, 2:27 PM
equinoxx QUOTE (Reggie MetalFox) Unfortunately, even with i... Dec 15 2011, 4:47 PM
lucindamc123 QUOTE (equinoxx @ Dec 15 2011, 10:47 AM) ... Dec 15 2011, 8:43 PM
Ben_S About the terrain editor sliders:
QUOTE I suspect ... Dec 15 2011, 2:35 PM
corthew QUOTE (Ben_S @ Dec 15 2011, 10:35 AM) Wit... Dec 16 2011, 12:05 AM
Reggie MetalFox Thank you so much equinoxx !!! It work... Dec 15 2011, 8:16 PM
juancardenes I really like the new version. Just one question, ... Dec 15 2011, 10:43 PM
ms_amos QUOTE (juancardenes @ Dec 15 2011, 10:43 ... Dec 16 2011, 11:22 AM
Ben_S You should still be able to use redo to redo the c... Dec 16 2011, 10:20 AM
corthew QUOTE (Ben_S @ Dec 16 2011, 06:20 AM) if ... Dec 16 2011, 11:50 AM
PapaG way cool I have been waiting for this for so Long... Dec 17 2011, 3:48 AM
PapaG nope Just checked . (big Heavy) *Sigh* not even... Dec 17 2011, 3:57 AM
ms_amos Swords are coming very soon. Our efforts have been... Dec 19 2011, 11:59 AM
mng QUOTE (ms_amos @ Dec 19 2011, 11:59 AM) S... Dec 24 2011, 6:17 PM
mng QUOTE (ms_amos @ Dec 19 2011, 11:59 AM) S... Dec 24 2011, 6:17 PM
corthew QUOTE (mng @ Dec 24 2011, 02:17 PM) And M... Dec 24 2011, 6:22 PM
PapaG QUOTE (ms_amos @ Dec 19 2011, 11:59 AM) S... Dec 29 2011, 10:53 PM
PapaG oops Dubble post Dec 29 2011, 10:53 PM![]() ![]() |