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Face morph issue, face not taking morph equally
 
xtramator
post Feb 15 2012, 9:05 PM
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Face not taking aging equally ~ Aging on face doesn’t apply evenly ...

See the two images, one is her in the dressing room and she looks old on both sides of her face. The other is her in the set and now she is old on one side and young on the other. Does anyone have any ideas how to fix this bug. I spent about 20 minutes getting her just right for my customer and I really don't want to have to do her all over again.

I already tried a copy of her and I get the same issue.


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Attached File  old_peruvian_woman_not_okay.PNG ( 477.24K ) Number of downloads: 7
Attached File  old_peruvian_woman_okay.PNG ( 397.09K ) Number of downloads: 7
 
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Ben_S
post Feb 16 2012, 10:51 AM
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The normal map (which shows the bumps and creases on the old persons face) is only visable when the face is being illuminated by a directional light source. So it is very likely that in the on-set view, you just have the main directional light, and otherwise have ambient light.

You could change the lighting model to tri-lighting, which results in directional light all around, instead of some of the lighting being ambient.

Or you could reduce the ambient light intensity, and put in a few point light sources, such as lamps, into your scene.


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Ben Sanders
Moviestorm Ltd
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