Are user created walk cycles possible?
 
corthew
post Feb 23 2012, 12:07 AM
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Initially I would like to be able to create a sideways walk cycle but I may want to do others later.

I've not seen a tutorial on that though. Is it something we can import into MS?

I need some dance sequences for the show tune scene and having a sideways walk option will simplify alot of the moves.

If its not something I'd be able to import could MS add that?

Left foot moves in front and over right foot then right foot moves in back and around left foot for left to right walking, then right foot moves in front and over left foot and left foot moves in back and around right foot for for left walking.

Pretty much everything is upper body and walking. The walking is the hardest part if I need to key it for every single upper body animation.


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Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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Ben_S
post Mar 2 2012, 10:54 AM
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QUOTE
Ben,

Could it be a version issue?

There's nothing wrong with the animations.


No, it is missing keyframes. The walk cycles have an additional requirement for more keyframes than are needed to display them in the modders workshop due to a bug (which I have fixed internally) with the keyframe reordering. None of our original walk cycles encountered this bug because the 3ds max cal exporter we use exports a keyframe for each bone every frame. It appears that the misfit cal exporter you are using is instead only exporting changed keys, and is thus triggering this issue.

Thus using the package that produces larger animation files (ie lots of duplicated keyframes every frame) will probably make it a lot easier to get things to work.


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corthew
post Mar 2 2012, 11:18 AM
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QUOTE (Ben_S @ Mar 2 2012, 06:54 AM) *
the 3ds max cal exporter we use exports a keyframe for each bone every frame.



That's something I can control in Misfit.smile.gif

I'll try it one more time. wink.gif



--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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primaveranz
post Mar 2 2012, 12:07 PM
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QUOTE (corthew @ Mar 2 2012, 11:18 PM) *
I'll try it one more time. wink.gif

It's going to work I just know it...It's going to work I just know it...It's going to work I just know it...It's going to work I just know it...It's going to work I just know it...


Well? mellow.gif


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"I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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corthew
post Mar 2 2012, 1:24 PM
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QUOTE (primaveranz @ Mar 2 2012, 08:07 AM) *
It's going to work I just know it...It's going to work I just know it...It's going to work I just know it...It's going to work I just know it...It's going to work I just know it...


Well? mellow.gif


Hehe, I've gotta do a "procedure" first which is why I'm off work right now.

Not to worry though, I'll suffer through the drudgery of MS modshop buggery just one more time before I call it quits.smile.gif



--------------------
Sango: "If it was really a miracle everyone would have been saved."

Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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Posts in this topic
- corthew   Are user created walk cycles possible?   Feb 23 2012, 12:07 AM
- - Ben_S   They might well be possible, but they might be a b...   Feb 23 2012, 11:49 AM
|- - corthew   QUOTE (Ben_S @ Feb 23 2012, 07:49 AM) It ...   Feb 23 2012, 11:53 AM
|- - corthew   QUOTE (Ben_S @ Feb 23 2012, 07:49 AM) the...   Feb 23 2012, 11:57 AM
- - Ben_S   I've attached an example addon that adds a new...   Feb 23 2012, 12:05 PM
|- - corthew   QUOTE (Ben_S @ Feb 23 2012, 08:05 AM) I...   Feb 23 2012, 12:07 PM
|- - corthew   QUOTE (Ben_S @ Feb 23 2012, 08:05 AM) I...   Feb 23 2012, 10:48 PM
- - Ben_S   I think there is special code for the walk backwar...   Feb 23 2012, 12:09 PM
|- - corthew   QUOTE (Ben_S @ Feb 23 2012, 08:09 AM) It ...   Feb 23 2012, 12:28 PM
- - Ben_S   You might try creating a walk cycle where the char...   Feb 23 2012, 1:37 PM
|- - corthew   QUOTE (Ben_S @ Feb 23 2012, 09:37 AM) You...   Feb 29 2012, 9:58 AM
- - rampa   A possible trick you could use Corthew is a multit...   Feb 23 2012, 5:40 PM
|- - corthew   QUOTE (rampa @ Feb 23 2012, 01:40 PM) A p...   Feb 23 2012, 10:04 PM
|- - rampa   QUOTE (corthew @ Feb 23 2012, 02:04 PM) I...   Feb 23 2012, 11:29 PM
- - rampa   Here is a quick picture in MS.   Feb 23 2012, 6:06 PM
- - corthew   It works. Here is the proof: http://www.moviesto...   Feb 24 2012, 2:03 AM
- - corthew   Hey, Ben, What is the purpose of the "sounds...   Feb 24 2012, 7:56 AM
- - Ben_S   When a character walks over a surface, we have thr...   Feb 24 2012, 10:37 AM
|- - corthew   QUOTE (Ben_S @ Feb 24 2012, 06:37 AM) Whe...   Feb 24 2012, 10:51 AM
- - Ben_S   If you wanted to have a 'taps' sound, star...   Feb 24 2012, 11:59 AM
|- - corthew   QUOTE (Ben_S @ Feb 24 2012, 07:59 AM) If ...   Feb 24 2012, 12:01 PM
- - corthew   Well, I'm having a small problem. I've cr...   Feb 25 2012, 8:07 PM
- - corthew   Nope...That wasn't it. The one that works is ...   Feb 25 2012, 8:11 PM
- - corthew   Well, I may be closer to an answer. I just edited ...   Feb 25 2012, 9:46 PM
- - corthew   Nope, I'm stumped. I'll have to do somethi...   Feb 25 2012, 10:10 PM
- - corthew   Ok, I'm impatient. I redid a crappy animation...   Feb 26 2012, 12:17 PM
- - corthew   Nope. I can actually create two visually identical...   Feb 26 2012, 4:29 PM
- - corthew   Just a bump so this one isn't missed.   Feb 27 2012, 11:02 AM
- - Ben_S   It is throwing exceptions while trying to build th...   Feb 27 2012, 12:09 PM
|- - corthew   QUOTE (Ben_S @ Feb 27 2012, 08:09 AM) It ...   Feb 27 2012, 12:16 PM
- - Ben_S   The problem is happening because one of the animat...   Feb 27 2012, 2:21 PM
|- - corthew   QUOTE (Ben_S @ Feb 27 2012, 10:21 AM) The...   Feb 27 2012, 11:03 PM
|- - corthew   QUOTE (Ben_S @ Feb 27 2012, 10:21 AM) I...   Feb 28 2012, 3:17 AM
- - corthew   Probably what confuses me most is that the rotatio...   Feb 28 2012, 8:17 AM
- - corthew   I just added a copy of the addon to my dropbox whe...   Feb 28 2012, 9:28 AM
- - Ben_S   The issue with the keyframes is that Moviestorm cu...   Feb 28 2012, 10:26 AM
- - Ben_S   The anims in the addon in post 34 have a different...   Feb 28 2012, 10:52 AM
|- - corthew   QUOTE (Ben_S @ Feb 28 2012, 06:52 AM) Thi...   Feb 28 2012, 11:35 AM
|- - corthew   QUOTE (Ben_S @ Feb 28 2012, 06:52 AM) // ...   Feb 28 2012, 11:45 AM
|- - Ben_S   QUOTE (corthew @ Feb 28 2012, 11:35 AM) I...   Feb 28 2012, 4:57 PM
|- - corthew   QUOTE (Ben_S @ Feb 28 2012, 12:57 PM) Bas...   Feb 28 2012, 8:32 PM
- - corthew   Ok I'm going to try going back to basics on th...   Feb 28 2012, 10:32 PM
- - corthew   Ok, I went back to basics. Created a detailed side...   Feb 29 2012, 12:51 AM
- - Ben_S   The animation in post 42 doesnt appear to be anima...   Feb 29 2012, 11:26 AM
|- - corthew   QUOTE (Ben_S @ Feb 29 2012, 07:26 AM) The...   Feb 29 2012, 12:13 PM
- - corthew   I couldn't wait but it didn't work. I ma...   Feb 29 2012, 12:44 PM
|- - Ben_S   QUOTE (corthew @ Feb 29 2012, 12:44 PM) I...   Feb 29 2012, 1:31 PM
|- - corthew   QUOTE (Ben_S @ Feb 29 2012, 09:31 AM) Whi...   Mar 1 2012, 12:15 AM
- - Ben_S   The StrafeLeft animation in post 45 is insufficent...   Feb 29 2012, 1:57 PM
|- - corthew   QUOTE (Ben_S @ Feb 29 2012, 09:57 AM) The...   Feb 29 2012, 10:27 PM
|- - corthew   QUOTE (Ben_S @ Feb 29 2012, 09:57 AM) Edi...   Mar 1 2012, 12:25 AM
- - rampa   Its been a while since I did any Misfit animation,...   Mar 1 2012, 1:56 AM
- - corthew   Here are some things I've tried to break a wor...   Mar 1 2012, 4:50 AM
- - Ben_S   It is possible that just having all the bones keyf...   Mar 1 2012, 10:13 AM
|- - corthew   QUOTE (Ben_S @ Mar 1 2012, 06:13 AM) It i...   Mar 1 2012, 10:27 AM
- - corthew   Hey Ben, How does MS determine the stationary fo...   Mar 1 2012, 11:28 AM
- - corthew   So far its consistently breaking whenever I transl...   Mar 1 2012, 12:09 PM
- - corthew   It is very consistently the translation. Still not...   Mar 1 2012, 1:10 PM
- - Ben_S   With regards to the keyframes - for each bone, hav...   Mar 1 2012, 1:42 PM
- - corthew   This is interesting. I'm working on fixing a...   Mar 1 2012, 3:24 PM
- - corthew   So the final answer on this seems to be that even ...   Mar 1 2012, 3:38 PM
- - Ben_S   I believe the pre-walks are chosen based on how mu...   Mar 1 2012, 3:53 PM
- - corthew   Well, walk cycles may just not be something misfit...   Mar 1 2012, 11:38 PM
|- - primaveranz   QUOTE (corthew @ Mar 2 2012, 11:38 AM) It...   Mar 1 2012, 11:45 PM
|- - corthew   QUOTE (primaveranz @ Mar 1 2012, 07:45 PM...   Mar 2 2012, 12:26 AM
- - corthew   And why does Milkshape keep stretching the toe? I ...   Mar 2 2012, 12:53 AM
- - urbanlamb   I just am about to *cough* work on a set of animat...   Mar 2 2012, 1:00 AM
|- - corthew   QUOTE (urbanlamb @ Mar 1 2012, 09:00 PM) ...   Mar 2 2012, 1:09 AM
- - corthew   Looks like its only the right toe. The bone stretc...   Mar 2 2012, 1:19 AM
- - corthew   And now its working perfectly fine. Must be a ...   Mar 2 2012, 1:52 AM
- - urbanlamb   QUOTE (corthew @ Mar 2 2012, 01:52 AM) An...   Mar 2 2012, 2:06 AM
- - corthew   Well, Milkshape was also unsuccessful at creating ...   Mar 2 2012, 2:41 AM
|- - primaveranz   BTW I think you have set a record for the number o...   Mar 2 2012, 5:38 AM
|- - urbanlamb   QUOTE (primaveranz @ Mar 2 2012, 05:38 AM...   Mar 2 2012, 6:21 AM
||- - corthew   QUOTE (urbanlamb @ Mar 2 2012, 02:21 AM) ...   Mar 2 2012, 7:28 AM
|- - corthew   QUOTE (primaveranz @ Mar 2 2012, 01:38 AM...   Mar 2 2012, 7:30 AM
|- - corthew   QUOTE (primaveranz @ Mar 2 2012, 08:07 AM...   Mar 2 2012, 11:24 PM
|- - primaveranz   QUOTE (corthew @ Mar 3 2012, 11:24 AM) No...   Mar 3 2012, 12:59 AM
|- - corthew   QUOTE (primaveranz @ Mar 2 2012, 08:59 PM...   Mar 4 2012, 8:28 PM
- - Ben_S   I'm afraid I've lost track of where Corthe...   Mar 5 2012, 10:46 AM
|- - corthew   QUOTE (Ben_S @ Mar 5 2012, 06:46 AM) Cort...   Mar 5 2012, 11:08 AM
- - corthew   To clarify a bit, by "don't even show up ...   Mar 5 2012, 11:15 AM
- - Ben_S   In the log.txt (in your moviestorm user folder), a...   Mar 5 2012, 11:34 AM
|- - corthew   QUOTE (Ben_S @ Mar 5 2012, 07:34 AM) PS: ...   Mar 5 2012, 11:37 AM
- - Ben_S   Also, the first addon basically worked, other than...   Mar 5 2012, 12:07 PM
|- - corthew   QUOTE (Ben_S @ Mar 5 2012, 08:07 AM) Also...   Mar 5 2012, 12:08 PM
- - corthew   Things got crazy with the "alleged" Win ...   Mar 8 2012, 10:10 AM


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