Using Nav Meshes, Problem solved |
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Using Nav Meshes, Problem solved |
Mar 4 2012, 3:02 AM
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#1
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![]() Master Director Group: Pioneers Posts: 8,647 Joined: 22-April 07 Member No.: 341 |
For Vautrin, I need to show the chinese army on top of the Nanjing City Gate which is pretty high. Is there any way to do this using the nav meshes? I tried both KV stairs and the Nav Mesh from D.L. watson but if I move them up to the height of the gate top, the puppet can't go there. I thought someone had solved this problem and if you have or if you can make a mod that enables a puppet to do this, please let me know. Thanks a lot.
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Mar 4 2012, 3:12 AM
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#2
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![]() Master Director Group: Pioneers Posts: 8,647 Joined: 22-April 07 Member No.: 341 |
I made it work fine on the regular empty Moviestorm set and I added my gate to that but it doesn't work on the extra large Moviestorm set. But I am pretty sure I can use the small set for this scene of the movie. Then I started a new movie on the regular Moviestorm set and added my own set to it and used the Nav Mesh and I can also move the Nav mesh off the grid and have puppets there. So it works perfectly on the regular Moviestorm set.
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