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3D Software Object Modeller Pro, Create 3D objects from photographs
 
lucindamc123
post Mar 25 2012, 3:25 PM
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QUOTE (primaveranz @ Mar 25 2012, 03:43 AM) *
No there isn't. The link on that page was to a very old version and it has been dead for a long time.


Well that is a disappointment. I wonder why they got rid of that option.

Well at one time it did work. This is from 2009 from the Moviestorm Wiki


http://wiki.moviestorm.co.uk/index.php/wik..._to_Moviestorm/

I wonder if a staff member would be able to make it work with Blender 2.6 which I believe is the current version.

Was just watching a few movies made with Blender. They look beautiful but I wonder how much work it is to use Blender to make movies. There have been very few movies made with Blender so it must be a lot of work. It seems to me a combination of Blender props with animation and Moviestorm would be great and a real boon to Moviestorm and Blender.


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corthew
post Mar 25 2012, 5:23 PM
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QUOTE (lucindamc123 @ Mar 25 2012, 11:25 AM) *
I wonder if a staff member would be able to make it work with Blender 2.6 which I believe is the current version.



Ben understandably laid that to rest here:

http://www.moviestorm.co.uk/forums/index.p...showtopic=12482

If you don't feel like reading the entire forum to find it, he said "no".

smile.gif


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lucindamc123
post Mar 25 2012, 7:33 PM
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QUOTE (corthew @ Mar 25 2012, 11:23 AM) *
Ben understandably laid that to rest here:

http://www.moviestorm.co.uk/forums/index.p...showtopic=12482

If you don't feel like reading the entire forum to find it, he said "no".

smile.gif



I read it. I wonder if we all donated money to them to do this, they would do it? I think it could be done. I would donate $50 to Moviestorm.


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Chris Ollis
post Mar 25 2012, 7:58 PM
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QUOTE (lucindamc123 @ Mar 25 2012, 07:33 PM) *
I read it. I wonder if we all donated money to them to do this, they would do it? I think it could be done. I would donate $50 to Moviestorm.


To sufficiently learn the Blender and Cal code, write a plugin, test it and then made available would probably be about a months commitment, so I'm guessing a ball park figure of around £20,000 for the office equipment and two or three members of staff time.

$50 is £31, so you just need another 645 users as generous as Lucinda to get this made!


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corthew
post Mar 25 2012, 8:29 PM
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QUOTE (Chris Ollis @ Mar 25 2012, 03:58 PM) *
To sufficiently learn the Blender and Cal code, write a plugin, test it and then made available would probably be about a months commitment, so I'm guessing a ball park figure of around £20,000 for the office equipment and two or three members of staff time.

$50 is £31, so you just need another 645 users as generous as Lucinda to get this made!


Hell, if 644 more users step up and donate I'll throw in. laugh.gif


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Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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urbanlamb
post Mar 25 2012, 9:27 PM
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considers creating a webpage and going viral with it..

honestly its more then just a little important..

p.s. they are on blender 2.62 now and its different then 2.6 enough so that the pluggin needs to be for the most current stable blender release smile.gif

anyhow if moviestorm steps forward with a link to a donation box maybe some of us can start circulating said link via pretty webpages with lots of begging.
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lucindamc123
post Mar 25 2012, 9:54 PM
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Great, regarding donations, lets go for it. In fact, I will make a movie to publicize the donations as soon as we get a link for Moviestorm where to send the donations.


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corthew
post Mar 25 2012, 10:06 PM
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QUOTE (lucindamc123 @ Mar 25 2012, 05:54 PM) *
Great, regarding donations, lets go for it. In fact, I will make a movie to publicize the donations as soon as we get a link for Moviestorm where to send the donations.



Its possible we should wait to hear word from Moviestorm officially on this before anyone goes crazy since I suspect Chris wasn't anticipating a positive response to his assessment of cost. wink.gif


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Vargas: "But if everyone was saved how would anyone know it was a miracle."

Sango and Vargas arguing over the implications of one person surviving an unexpectedly active tidal season.
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urbanlamb
post Mar 25 2012, 10:39 PM
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QUOTE (corthew @ Mar 25 2012, 10:06 PM) *
Its possible we should wait to hear word from Moviestorm officially on this before anyone goes crazy since I suspect Chris wasn't anticipating a positive response to his assessment of cost. wink.gif


yeah .. I would imagine that the community would explode if they could get their stupid animations and models into moviestorm mod shop without them breaking even if it will still be a bit more labourious then *those other guys* .

I would give my eye teeth for such a plugin.. (okay maybe not really give my teeth,, but .. okay i need sugar i am getting silly because i am hungry.. )

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lucindamc123
post Mar 26 2012, 5:25 PM
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QUOTE (urbanlamb @ Mar 25 2012, 04:39 PM) *
yeah .. I would imagine that the community would explode if they could get their stupid animations and models into moviestorm mod shop without them breaking even if it will still be a bit more labourious then *those other guys* .

I would give my eye teeth for such a plugin.. (okay maybe not really give my teeth,, but .. okay i need sugar i am getting silly because i am hungry.. )


It would be a great boon to Moviestorm to be able to have Blender props and animations imported because Blender is so good and it is free. As soon as Moviestorm staff set up the link so we can make donations, I plan on making this a big campaign, even putting it on Kickstarter.


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xtramator
post Jun 16 2012, 9:26 PM
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I just copied this off the Blender site... Looks like Blender supports the export to Cal3d now.

Blend2Cal3D

This python script exports a blender model into the Cal3D format, including armature and animations. It is now distributed with the latest blender release.

here is the URL http://www.blender.org/download/python-scr.../import-export/
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lucindamc123
post Jun 16 2012, 9:29 PM
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QUOTE (xtramator @ Jun 16 2012, 03:26 PM) *
I just copied this off the Blender site... Looks like Blender supports the export to Cal3d now.

Blend2Cal3D

This python script exports a blender model into the Cal3D format, including armature and animations. It is now distributed with the latest blender release.

here is the URL http://www.blender.org/download/python-scr.../import-export/


That is fantastic. Have you made any animated props for use with Moviestorm yet?


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czechboysonic
post Sep 3 2012, 8:20 AM
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QUOTE (lucindamc123 @ Jun 16 2012, 09:29 PM) *
That is fantastic. Have you made any animated props for use with Moviestorm yet?


September now ... anyone had any luck with the current Cal3d exporter for blender ? Curious smile.gif
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urbanlamb
post Sep 3 2012, 3:44 PM
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QUOTE (czechboysonic @ Sep 3 2012, 08:20 AM) *
September now ... anyone had any luck with the current Cal3d exporter for blender ? Curious smile.gif


is there a current importer? i gave up looking 6 months ago if there is please give me this link otherwise i call shenanigans
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bongoman
post Sep 7 2012, 12:01 PM
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Interesting... I'll have a look.

I see the statement on the Blender site, but I don't see any CAL3D export function available in the user prefs import/export section.

If I find anything I'll post it.
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primaveranz
post Sep 7 2012, 8:47 PM
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QUOTE (bongoman @ Sep 8 2012, 12:01 AM) *
Interesting... I'll have a look.

I see the statement on the Blender site, but I don't see any CAL3D export function available in the user prefs import/export section.

If I find anything I'll post it.

I sent an email to the Blender site admins asking them to remove that old link and also the statement that the exporter is included with all new versions of Blender as this is not the case. I never heard anything back from them and the link has stayed sadly. So, every so often someone posts here to say they have "released an exporter" wink.gif


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