Creating hand held props, Make Moviestorm HH props stacked on and hidable |
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Creating hand held props, Make Moviestorm HH props stacked on and hidable |
Apr 15 2012, 1:12 AM
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#1
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![]() Master Director Group: Pioneers Posts: 8,456 Joined: 22-April 07 Member No.: 341 |
I need to learn how to do this and I thought there would be a tutorial somewhere on the forums so that I could learn it. If anyone knows where this tutorial is, could you please post a link in this message. I really appreciate it. I need more hand held props for Vautrin and I am going to have to make them myself.
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Apr 15 2012, 1:19 AM
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#2
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![]() Master Director Group: Pioneers Posts: 779 Joined: 25-January 07 Member No.: 118 |
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Apr 15 2012, 1:36 AM
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#3
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![]() Master Director Group: Pioneers Posts: 8,456 Joined: 22-April 07 Member No.: 341 |
thanks a lot. I really appreciate your help.
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Apr 15 2012, 1:40 AM
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#4
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![]() Master Director Group: Pioneers Posts: 8,456 Joined: 22-April 07 Member No.: 341 |
Does this mean you can only use 3D Studio Max to create hand held props? I thought you could use Milkshape or Misfit too.
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Apr 15 2012, 2:44 AM
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#5
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![]() Master Director Group: Pioneers Posts: 3,950 Joined: 28-August 08 Member No.: 2,534 |
-------------------- "I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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Apr 15 2012, 2:46 AM
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#6
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![]() Master Director Group: Pioneers Posts: 296 Joined: 16-November 08 Member No.: 3,170 |
Well you can download my tutorial on creating held props in Misfit and Milkshape here
You were actually the first one to comment when I posted it, but I guess you never had time to look at it. -- Reacher |
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Apr 15 2012, 2:56 AM
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#7
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![]() Master Director Group: Pioneers Posts: 8,456 Joined: 22-April 07 Member No.: 341 |
Well you can download my tutorial on creating held props in Misfit and Milkshape here You were actually the first one to comment when I posted it, but I guess you never had time to look at it. -- Reacher Thanks Reacher, you are right, I haven't had time to learn this but now I really have to be able to do it. And thanks to you too Primaveranz. Yes I know you are good at this. -------------------- |
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Apr 15 2012, 4:59 AM
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#8
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Master Director Group: Members Posts: 445 Joined: 25-October 11 Member No.: 22,284 |
yeah sorry lucinda I did post that I had pretty much given up. To much farting around I was up all night just trying to get a dummy set up to work.
Maybe one day they will update their modshop and importers for now I am satisfied just maknig movies with static props and whatever they provide in the moviestorm assets. If I need to get fancy and make something animated myself I go to iclone. I am only willing to spend so long doing things the "hard way" then i realize i am crazy for wasting time making animations I will not be happy with. I got as far as getting the hammer to show up and dummy animations made. The good animations were upside down and backwards. So I figure 1 week to animate a hammer is long enough to call it quits. *hopes and preys one day moviestorm updates things to make it possible to make things without me standing on my head and running my stuff through crap software with bad interfaces that make me go blind* |
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Apr 15 2012, 5:02 AM
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#9
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Master Director Group: Members Posts: 445 Joined: 25-October 11 Member No.: 22,284 |
You can. I'm pretty good at it. lol no comment is that to go with your camel? I know everyone here is a moviestorm fan and I do prefer their interface to iclone I just dont believe people should have to turn themselves inside out to use software that costs money when its possible to make things more um well usable.. lol i tried i lost sleep I hated the results and gave up. /shrug |
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Apr 15 2012, 5:06 PM
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#10
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![]() Master Director Group: Pioneers Posts: 8,456 Joined: 22-April 07 Member No.: 341 |
yeah sorry lucinda I did post that I had pretty much given up. To much farting around I was up all night just trying to get a dummy set up to work. Maybe one day they will update their modshop and importers for now I am satisfied just maknig movies with static props and whatever they provide in the moviestorm assets. If I need to get fancy and make something animated myself I go to iclone. I am only willing to spend so long doing things the "hard way" then i realize i am crazy for wasting time making animations I will not be happy with. I got as far as getting the hammer to show up and dummy animations made. The good animations were upside down and backwards. So I figure 1 week to animate a hammer is long enough to call it quits. *hopes and preys one day moviestorm updates things to make it possible to make things without me standing on my head and running my stuff through crap software with bad interfaces that make me go blind* That is okay. I really thank you for your effort and if there is anything I can do for you, voice overs or props or whatever, let me know, I will be happy to help you out too. -------------------- |
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Apr 18 2012, 12:07 PM
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#11
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![]() Master Director Group: Pioneers Posts: 8,456 Joined: 22-April 07 Member No.: 341 |
I had an idea of something Moviestorm could do if it were possible is to make their hand held props able to be stacked on and also hidden. That would make it so easy to create hand held props. Do you think you could do this?
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