I want to have shadows on my terrain -- how? |
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I want to have shadows on my terrain -- how? |
May 3 2012, 6:33 PM
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#1
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![]() Master Director Group: Members Posts: 335 Joined: 20-March 11 Member No.: 14,616 |
Hello ladies, hi guys,
I enjoy the new terrain massively. There's just one thing that bothers me: The terrain shows no shadow!!! That's look pretty silly if you have a prop that drops a shadow half on the grid and half it disappears. Now, I figured out that the movie.mscope file has an entry for the terrain: CODE <flags> <string>TEXGEN</string> <string>DONT_CAST_SHADOWS</string> <string>DONT_SHOW_SHADOWS</string> </flags> Great, I thought. I simply removed the two "SHADOW"-lines. But after reloading the movie, Moviestorm "repaired" the do-not-bother-me-with-shadows-lines. Has anyone tried to enable the shadows on the terrain successfully? Is there a hack or work-around to do so? Thanks, Arthur -------------------- |
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May 3 2012, 7:31 PM
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#2
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![]() Master Director Group: Pioneers Posts: 8,441 Joined: 22-April 07 Member No.: 341 |
Well I hide the Moviestorm terrain and make my own and then make sure they show shadows and that works fine. I usually make flat terrains with photographs, aerial ones, if I can find them. So they are not too hi poly that way.
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May 4 2012, 9:18 AM
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#3
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![]() Master Director Group: Administrators Posts: 4,235 Joined: 18-January 07 Member No.: 116 |
I am not aware of a way to make it show shadows. As I understand it, it uses very different shaders to the rest of Moviestorm, and they may be written in a way that doesn't account for shadows.
-------------------- Ben Sanders
Moviestorm Ltd |
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May 4 2012, 10:41 PM
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#4
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![]() Master Director Group: Members Posts: 335 Joined: 20-March 11 Member No.: 14,616 |
Thanks Lucinda,
I know you do Thanks to you too, Ben, I was wondering if there is a chance (a hack) preventing Moviestorm from "repairing" these two SHADOW-lines. That way I could at least try and see if the terrain showed any shadows. I checked all the files, but couldn't find anything. So I guess it's within the Moviestorm code. I really, really want to figure this out because if we succeed we could build terrific sets with the terrain editor. Thanks :-) -------------------- |
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