Sketchup users please read, Tips and resources for Sketchup modelling
 
Chris Ollis
post Apr 27 2010, 11:12 AM
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Hi there,

I'm a little concerned about some of the models being made for Moviestorm with Sketchup and the tendency for them to have excessive poly counts.
I'm not a Sketchup user so am unsure of the facts, but I've gathered a few tutorials and bits of info to help keep these numbers down.

First of all what looks like a useful and logical tutorial on polygon reduction
http://members.home.nl/r.mussen/sketchup_tut00.html

Secondly Google offering official tips on the same problem
http://sketchup.google.com/support/bin/ans...mp;answer=41100

and another one for luck
http://www.ataricommunity.com/forums/showt....php?p=11340037

I'm hoping to get a polygon counter put in to Modders Workshop so that when you import a Sketchup mesh you can see how many polys are imported and then compare that to our in house assets.


Feel free to add to this thread with more Sketchup tutorials and tips


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Chris Ollis
Caretaker of www.moddingstorm.co.uk, the one stop shop for all your extra addon needs
Plus Minor Web Celebrity, Viral Guru, Toy designer and BBC comedy writer :D
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kv
post May 17 2010, 10:02 PM
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QUOTE (MikeLyons @ May 17 2010, 09:34 PM) *
After several failed attempts, I decided to load the model back into MovieStorm and sure enough there was no warning about using a version 6 model
Mike


Actually it does say "Import Sketchup 6 model" wink.gif

But yeah it would be nice to see an error warning if you accidentally import the wrong version, even better if modshop could start accepting later than sketchup 6 models without worrying about setting them that way on exporting smile.gif


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MikeLyons
post May 17 2010, 10:21 PM
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QUOTE (kv @ May 17 2010, 10:02 PM) *
Actually it does say "Import Sketchup 6 model" wink.gif

But yeah it would be nice to see an error warning if you accidentally import the wrong version, even better if modshop could start accepting later than sketchup 6 models without worrying about setting them that way on exporting smile.gif


Exactly the point. I had thought I had saved my Sketchup model as a version 6 model... I am in the habit of developing my models using the default version 7 format and then when I am ready to bring them into MS I save a copy of the model, selecting Sketchup 6 as the Save As option, and add v6 to the file name, as in:

DigitalRecorder.skp <-- original v7 version
DigitalRecorder v6.skp <-- for MovieStorm

Mike
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primaveranz
post May 17 2010, 10:26 PM
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QUOTE (MikeLyons @ May 18 2010, 09:21 AM) *
Exactly the point. I had thought I had saved my Sketchup model as a version 6 model... I am in the habit of developing my models using the default version 7 format and then when I am ready to bring them into MS I save a copy of the model, selecting Sketchup 6 as the Save As option, and add v6 to the file name, as in:

DigitalRecorder.skp <-- original v7 version
DigitalRecorder v6.skp <-- for MovieStorm

Mike

That's the same as I do, however I often get caught out as I do the "Save As" into V6 then make a tiny (perhaps inadvertent) change and when I close the file I get asked "do you want to save changes" and automatically click "Yes" but of course SketchUp does a Save into V7, so I have a file with a V6 suffix but actually it is V7. It is one of those "Bummer" moments when your MW blows up and you realise you just did it again wink.gif


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"I have had the same problem with getting the wheels to rotate properly with animated cars. They have to be all the same size and round and that helps a bit." America's Top Modder.
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Posts in this topic
- Chris Ollis   Sketchup users please read   Apr 27 2010, 11:12 AM
- - lucindamc123   I just found a geat tutorial on Sketchup about how...   Apr 27 2010, 12:15 PM
|- - Moviestorm   QUOTE (lucindamc123 @ Apr 27 2010, 12:15 ...   Apr 27 2010, 12:44 PM
- - lucindamc123   I can make an entire city in Moviestorm with lots ...   Apr 27 2010, 5:30 PM
- - lucindamc123   I can make an entire city in Moviestorm with lots ...   Apr 27 2010, 5:30 PM
- - primaveranz   Thanks Chris, those links, (especially the first o...   Apr 27 2010, 5:44 PM
- - celestina   Thanks so much for this Chris. I have been making ...   Apr 27 2010, 7:37 PM
- - DCTatner   iClone will actually handle models with up to 30,0...   Apr 27 2010, 10:32 PM
- - MikeLyons   Here's something I would like to request of th...   May 17 2010, 9:34 PM
- - roguevirus   QUOTE (Chris Ollis @ Apr 27 2010, 11:12 A...   May 18 2010, 1:36 AM
|- - Chris Ollis   QUOTE (roguevirus @ May 18 2010, 01:36 AM...   May 18 2010, 8:46 AM
- - roguevirus   QUOTE (Chris Ollis @ May 18 2010, 08:46 A...   May 18 2010, 10:51 PM
- - Chris Ollis   Sketchup UVs It would seem that Sketchup has some...   May 19 2010, 8:12 AM
|- - lucindamc123   Well I have Sketchup 7 pro and your pictures of th...   May 19 2010, 7:13 PM
|- - Chris Ollis   QUOTE (lucindamc123 @ May 19 2010, 07:13 ...   May 19 2010, 9:02 PM
|- - lucindamc123   QUOTE (Chris Ollis @ May 19 2010, 09:02 P...   May 19 2010, 10:44 PM
- - Ben_S   When 1.3.1 arrives, the vertex and face counts wil...   May 19 2010, 9:40 AM
|- - primaveranz   QUOTE (Ben_S @ May 19 2010, 08:40 PM) Whe...   Jun 14 2010, 11:03 AM
|- - Chris Ollis   QUOTE (primaveranz @ Jun 14 2010, 11:03 A...   Jun 14 2010, 11:06 AM
- - kv   hmmm, makes me wonder if there is any plugins for ...   Jun 14 2010, 12:45 PM
|- - ed   QUOTE (kv @ Jun 14 2010, 12:45 PM) hmmm, ...   Jun 14 2010, 8:28 PM
|- - lucindamc123   QUOTE (kv @ Jun 14 2010, 12:45 PM) hmmm, ...   Jun 14 2010, 9:28 PM
- - kkffoo   Would be glad to hear about anything useful KV   Jun 14 2010, 3:50 PM
- - kv   Yeah I have been looking through them, very useful...   Jun 14 2010, 9:21 PM
- - Armanus   QUOTE (Chris Ollis @ May 18 2010, 02:46 A...   Jun 14 2010, 9:52 PM
|- - primaveranz   What Chris omitted in his description of SketchUp ...   Jun 14 2010, 10:42 PM
|- - ed   QUOTE (Armanus @ Jun 14 2010, 09:52 PM) S...   Jun 14 2010, 11:09 PM
||- - lucindamc123   QUOTE (ed @ Jun 14 2010, 11:09 PM) People...   Jun 15 2010, 12:39 AM
|- - Chris Ollis   QUOTE (Armanus @ Jun 14 2010, 09:52 PM) S...   Jun 15 2010, 6:35 AM
|- - lucindamc123   I knew the lower price version of 3ds Max had a re...   Jun 15 2010, 3:16 PM
|- - Chris Ollis   QUOTE (lucindamc123 @ Jun 15 2010, 03:16 ...   Jun 15 2010, 3:46 PM
|- - lucindamc123   QUOTE (Chris Ollis @ Jun 15 2010, 03:46 P...   Jun 15 2010, 5:50 PM
|- - ed   QUOTE (lucindamc123 @ Jun 15 2010, 05:50 ...   Jun 16 2010, 9:48 AM
|- - lucindamc123   I know when I get the time I should learn 3ds Max....   Jun 17 2010, 1:21 AM
- - primaveranz   Its a shame as well that the SketchUp "View/H...   Jun 14 2010, 10:53 PM
- - Armanus   What are the differences between 3DS Max and gMax?   Jun 15 2010, 12:25 AM
|- - EugeneE   QUOTE (Armanus @ Jun 14 2010, 07:25 PM) W...   Jun 15 2010, 4:53 AM
- - Armanus   QUOTE (Chris Ollis @ Jun 15 2010, 12:35 A...   Jun 15 2010, 8:33 PM


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