HelicopterNow Addon, Work in progress |
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HelicopterNow Addon, Work in progress |
May 9 2010, 4:44 AM
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#1
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![]() Master Director Group: Pioneers Posts: 730 Joined: 4-October 07 Member No.: 963 |
![]() 3DTree_HelicopterNow! addon The video just about shows it all. Best viewed in full screen. Can take a look over Here if you like to comment directly on the video Helicopter: I hope to have 3-5 different helicopter models (with the same basic rotor system, so animations will match) using the multi-parts system (much like how ms houses are made) so it will be easy to change textures and even meshes. ![]() 4 of Mesh used in 'helicopter004' prop The simple one will be set as default (at >300faces) with a choice to change the mesh to higher specs. The default makes a great 'place holder' until you are ready to setup for rendering. Currently the helicopter has only one auto-animation (takeoff, land and takeoff again) and can easily be pulled along with moviestorm's 'animation paths' I hope to add: 'start-up' and 'hover' auto-animations. Adding and changing textures is also very easy by clicking on the areas you like to change with the popup options. I'm unable to do 'menu driven' keyframed animations because that would mean moviestorm core updates because 'animation-states' and 'verb' files extensions aren't written into addons. Oh, And no knowledge of how to do it properly yet. I'd Like to ask MSinc. if or when it's going to be possible... ------ Terrain: At present 1 simple, huge terrain, built for using without the standard moviestorm mountains. 1 1024 default and 1500 high res alternative texture maps; spec, diff and normal included. Grass: This is a 2 sided viewable face grass patch that only can look good from 2 angles. From the video, it's pretty realistic for such a simple prop. Trees: A very simple cross-section (mostly) palm grove that for the background. From the video, you could probably see how well it looks at a distance though poor at closeup. Built only for background placement. Pyro: 'Movable' smoke and explosion pyro props that can be key-framed to explode and smoke up the place. movable smoke makes for a great smoke trail in the trees with a choice of any colours. The movable feature of these pyro props is unknown if this is a standard feature or it will be changed in future MS versions. Question to MovieStorminc. developers:is movable smoke/explosions pyro a standard feature? Required addons: No required addons, though you will need a moviestorm subscription to run. 3DTreeHelicopterNow is Not going to be a free addon, though it'll be more then reasonable. Possible release date: End of May or early June. -------------------- 3DTree Addons: Click for details: *Free # Battlestar Colonial fleet || $7 Rural001 Addon: click here for details~_ --:Free Japanese style school building block~_ _~- -:*Free DoJo with Animation~__~- NEW:*Free LivingRoomExtras~__~ *Free # MS-Car Delorean ~__~ *Free # 3DTreeTrek01 addon ~__~ *Free # Panda01addon ~__~ *Free # Explode02 |
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May 9 2010, 5:20 AM
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#2
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![]() Master Director Group: Pioneers Posts: 8,445 Joined: 22-April 07 Member No.: 341 |
How do you do auto animation and have it work in Moviestorm? Is this something new we can do?
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May 9 2010, 5:52 AM
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#3
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![]() Master Director Group: Pioneers Posts: 1,727 Joined: 3-February 09 Member No.: 4,132 |
Wow! Awsome job, tree! I'm not sure which prop I love more, they're all great!
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May 9 2010, 11:17 AM
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#4
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![]() Master Director Group: Pioneers Posts: 373 Joined: 12-June 08 Member No.: 2,070 |
Wow indeed!
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May 9 2010, 2:40 PM
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#5
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![]() Master Director Group: Pioneers Posts: 964 Joined: 24-March 10 Member No.: 8,442 |
very nice work
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May 9 2010, 3:01 PM
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#6
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![]() Master Director Group: Pioneers Posts: 1,532 Joined: 20-September 08 Member No.: 2,721 |
awesome!
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May 10 2010, 1:24 PM
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#7
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![]() Master Director Group: Pioneers Posts: 730 Joined: 4-October 07 Member No.: 963 |
A good question (from Lucindamc123) for the "Moviestorm modding" forum. It's not new and yes everybody could do (even in blender though 3dsMax is preferred) Not so easy though. :-)
Hey thanks (squirrelygirl,Armanus,andy_price and ed) everybody who liked it. You'll get a chance to experiment which you will like the best soon. The helicopter animation was a bit tricky to get the 'rotation per frame' right for it to look good at rendering. and to make a good animation that can be happily used with 'path-animation keyframes' within moviestorm... Fast animations of the rotors can't animate 100% properly in 'real-time' views, so it may look a little slow or different until it's rendered. Imagine if i could use "menu driven keyframed" animations: key in takeoff,hover, landing then let 'path-animations' do the rest. There are so many things i could do with "menu animations"; ceiling fans,revolving doors,windmills.... Until i can do that, I plan on making a 'hover' and 'takeoff' variation on the original animation prop. No plans for interiors/cockpits though :-( Still building a little more versatility into the textures and meshes ; mending a few minor bugs... maybe even building a few extras.... Any wild ideas and extras for this addon and WIP with the same theme is welcome -------------------- 3DTree Addons: Click for details: *Free # Battlestar Colonial fleet || $7 Rural001 Addon: click here for details~_ --:Free Japanese style school building block~_ _~- -:*Free DoJo with Animation~__~- NEW:*Free LivingRoomExtras~__~ *Free # MS-Car Delorean ~__~ *Free # 3DTreeTrek01 addon ~__~ *Free # Panda01addon ~__~ *Free # Explode02 |
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May 10 2010, 3:08 PM
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#8
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![]() Master Director Group: Pioneers Posts: 1,868 Joined: 10-August 09 Member No.: 5,849 |
Well these look stunning as is, personally I cannot think of anything else for it
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May 12 2010, 2:00 PM
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#9
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![]() Director Group: Members Posts: 103 Joined: 10-February 09 Member No.: 4,210 |
Tree! I need you GRASS!
-------------------- I want to improve my English, so if there are mistakes in any of my sentences, please let me know. Thanks a lot!
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May 15 2010, 10:26 PM
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#10
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![]() Master Director Group: Pioneers Posts: 703 Joined: 8-December 08 Member No.: 3,460 |
gob and smacked
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May 16 2010, 4:41 AM
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#11
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![]() Master Director Group: Members Posts: 325 Joined: 17-July 08 Member No.: 2,285 |
woot neato!
watchya mean by theme? helicopter? military? -------------------- |
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May 22 2010, 7:57 AM
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#12
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![]() Master Director Group: Pioneers Posts: 730 Joined: 4-October 07 Member No.: 963 |
Building up the scene with a few more props for the helicopterNow addon.
another pictorial WIP. ![]() Six props but many variations:
![]() Working on a few more props for the scene. IF You got any ideas for extras in the scene welcome to add your comments and PMs. Sorry No set release date yet... 1 prop can take a week or just a few minutes... Until the next update.... :-) -------------------- 3DTree Addons: Click for details: *Free # Battlestar Colonial fleet || $7 Rural001 Addon: click here for details~_ --:Free Japanese style school building block~_ _~- -:*Free DoJo with Animation~__~- NEW:*Free LivingRoomExtras~__~ *Free # MS-Car Delorean ~__~ *Free # 3DTreeTrek01 addon ~__~ *Free # Panda01addon ~__~ *Free # Explode02 |
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May 22 2010, 8:35 AM
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#13
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![]() Master Director Group: Pioneers Posts: 1,094 Joined: 6-March 08 Member No.: 1,592 |
I'm impressed! I had no idea this sort of thing was even possible!
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May 23 2010, 12:21 PM
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#14
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![]() Film Critic Group: Members Posts: 21 Joined: 1-April 10 Member No.: 8,584 |
I wrote to you thre tyimes already with no reply, can I buy the Grass and the shak, I am waiting to finsh a movie and I need these items the move is 2 hours long.
SO again Can I have the GRASS and the Shak |
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May 23 2010, 12:37 PM
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#15
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![]() Master Director Group: Pioneers Posts: 3,092 Joined: 3-April 07 Member No.: 283 |
This looks wonderful Tree.
Is there an automatic poly reduction system within 3ds max, or are you tweaking these variations by hand? -------------------- Download my free Visual Novel here ==>Tea For Two Romantic comedy made using Moviestorm and Renpy
Machinima Expo The 1930s pack, including skirting boards, this mod is FREEEEEEEE my free textures, including some normal maps, suitable for moviestorm, unrestricted use |
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May 24 2010, 3:43 AM
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#16
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![]() Master Director Group: Pioneers Posts: 730 Joined: 4-October 07 Member No.: 963 |
I wrote to you thre tyimes already with no reply, can I buy the Grass and the shak, I am waiting to finsh a movie and I need these items the move is 2 hours long. SO again Can I have the GRASS and the Shak Appreciate your enthusiasm bpgueze, and replies were sent. clearly, the addon isn't quiet ready yet, still a work in progress. There is nobody who is paying me 50-60 plus dollars per hour to do this... it all takes time and a bit of enthusiasm from me for this hobby. This looks wonderful Tree. Is there an automatic poly reduction system within 3ds max, or are you tweaking these variations by hand? Thanks, I do hope it would look even better in the final output. 'tweaking these variations by hand?' ? :-) yes. 'is there an automatic poly...?' No The variations of shack and bungalow are done in various ways. For the shack i used some modifiers to warp the shape. For the bungalow i used some physics modifiers to pull all the parts away from their resting place then re-positioned them into cool places and cut them up a bit. (I'm sure this can also be done in free programs like blender too) Your question on 'automatic poly reduction': Not automatic though there is a modifier called pro-optimization in max that can sometimes successfully reduce a mesh but that is rare to ever look good and be as small as a simple shape can be. Just about all the time, it's faster to re-build and use photos and objects as references. Poly reduction makes things look ugly and ends up with so many gaps and irregular shapes (making so much tweaking necessary later); also it can almost never be as good (and low poly) as working with simple shapes. There is a few stand-alone poly reduction softwares for sale that can help a little but still present the same problems as mentioned above... The bungalow ![]() has 70something component shapes/primatives in many modifying 'stacks'. Then it can be packaged all together as one mesh. For the bamboo support post; the simple shape of a cylinder can easily be modified and built up into many variations. If i have bungalow as one poly mesh and then try to reduce the poly count with a "pro-optimize" it gets ugly and never as poly small.
-------------------- 3DTree Addons: Click for details: *Free # Battlestar Colonial fleet || $7 Rural001 Addon: click here for details~_ --:Free Japanese style school building block~_ _~- -:*Free DoJo with Animation~__~- NEW:*Free LivingRoomExtras~__~ *Free # MS-Car Delorean ~__~ *Free # 3DTreeTrek01 addon ~__~ *Free # Panda01addon ~__~ *Free # Explode02 |
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Oct 8 2010, 6:50 PM
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#17
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![]() Moviegoer Group: Members Posts: 7 Joined: 5-October 10 Member No.: 11,200 |
nice
-------------------- [font="Microsoft Sans Serif"][/font]Distorted Light Studio
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Oct 9 2010, 12:33 PM
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#18
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![]() Master Director Group: Pioneers Posts: 800 Joined: 17-March 09 Member No.: 4,574 |
any Estimated release date?
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Oct 9 2010, 8:24 PM
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#19
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![]() Critically acclaimed Group: Members Posts: 218 Joined: 6-October 10 Member No.: 11,213 |
This looks to be a nice add on. I'm new to MovieStorm and I've seen a few lame add ons with people asking for pay but this is NICE. I mean seriously NICE. I will definitely buy this one off of you.
-------------------- Music, movies and more:
http://www.healthyinsanity.com/ |
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Oct 9 2010, 11:43 PM
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#20
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![]() Master Director Group: Pioneers Posts: 776 Joined: 25-January 07 Member No.: 118 |
Just amazing stuff Tree. So the take off and landing is animation and not the drag along a path capaibility? I didn't actually see a helicopter take off and then fly in a horizontal path or go from a horizontal path into a landing. So is it a case where you can't do that and have to use cut aways to film it? I'm just trying to understand the animation of the prop which to me is baffling.
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