What is modding?
Modding is the term used when a user modifies the content within Moviestorm (props, environments, animations, textures, etc.) so that they are able to use their own models, images or animations.
At a very basic level, this may include changing the image on a poster so that it displays artwork that the user has created.
Moviestorm is also able to use models created in 3rd party 3D graphics software, such as Autodesk's 3D Studio Max, Google Sketchup, Blender and Milkshape amongst others. This means that if you can use 3D modelling and animation tools, you can create your own content for use within Moviestorm.
We also allow you to customise the our assets available in Moviestorm to fit your own projects, and provide tutorials and guidance on how to do so.
How do I start?
We provide a number of video tutorials for all levels of modder. From the basic modding of changing on-set images, through intermediate Sketchup importing, right up to modding props and animations.
Beyond basic modding, you will need a Publisher License to publish your own content from the Modder's Workshop.
Find out how to get a Publisher License