Release Version: 1.1
Build Number: 12315
Release Version: 1.1
Installation
How to install on PC
- Download the 27MB installer from http://www.moviestorm.co.uk.
- Run the installer in the usual way, ensuring that your Windows user account has administration privileges.
- Follow the instructions in the installer, and choose a location to install Moviestorm to.
- Once the initial installation is complete, the Moviestorm launcher will run automatically.
- Moviestorm will need to download the Base and Core asset packs (Which contain everything it requires to run), so you will need an active internet connection.
- Before Moviestorm can start up, you will need to sign in using the account you created on the Moviestorm website. Click on the Sign On button, and enter your account details.
- Upon signing in, you may have the option to download any content packs you have purchased.
Vista Users please read.
We strongly recommend that existing Moviestorm users running Vista should reinstall Moviestorm rather than using the automatic patcher.
The Moviestorm installer provides Windows Vista user with two methods of running Moviestorm. Shortcuts to these two methods will appear in your Start Menu under the Moviestorm General Release folder, as Moviestorm and Moviestorm for non-admin users. We recommend that you run Moviestorm in Admin mode, by choosing the standard Moviestorm shortcut. When you click this shortcut, Vista's User Account Control system will ask you to confirm your actions. At the prompt An unidentified program wants access to your computer, choose Allow: I trust this program. I know where it's from or what it's for.. Moviestorm will now start (in Vista Admin mode).
If you want to run Moviestorm from a non-admin account, or without allowing elevated Admin privileges, then use the shortcut called Moviestorm for non-admin users. If you attempt to install updates or new content whilst in non-admin mode, Moviestorm will attempt to restart in Admin mode.
How to install on Mac
- Download the 27MB installer from http://www.moviestorm.co.uk.
- Run the installer in the usual way, ensuring that your Mac user account has elevated privileges.
- Follow the instructions in the installer, and choose a location to install Moviestorm to.
- Once the initial installation is complete, the Moviestorm launcher will run automatically.
- Moviestorm will need to download the Base and Core asset packs (Which contain everything it requires to run), so you will need an active internet connection.
- Before Moviestorm can start up, you will need to sign in using the account you created on the Moviestorm website. Click on the Sign On button, and enter your account details.
- Upon signing in, you may have the option to download any content packs you have purchased.
Upgrading
How to upgrade on PC
To upgrade your PC to the latest version of Moviestorm, select the Moviestorm icon and when prompted to upgrade select yes. Users may need to restart Moviestorm once the update has succeeded as the launcher will have changed during the update.
How to upgrade on Mac
To upgrade your Mac to the latest version of Moviestorm, select the Moviestorm icon and when prompted to upgrade select yes. Users may need to restart Moviestorm once the update has succeeded as the launcher will have changed during the update.
Compatibility issues
Movies from version 1.0.4 will be using characters who use our older head and hair models. Existing users will have a licence for the "CompatibilityEA" content pack, which allows existing movies to continue to use the older head and hair models. It can be downloaded from the Content packs button in the Launcher, in the same way as other content packs.
Known issue: Mutual animations in saved movies from 1.0.4 do not play in 1.1. You may, however, load the movie, delete the mutual animation, and add it again.
Whats New
There are many new features and product improvements in the 1.1 release. Here are a few highlights:
- Many character heads now have morphing options. Select the head you want and you'll see a set of sliders below it. Choose the feature you want to emphasise (big nose, square jaw, etc) and then drag the slider to choose the magnitude of the effect. This will allow you much greater variation between your characters.
- The character Moods system has changed significantly. The Improviser which featured in early versions of Moviestorm makes a welcome return, but Moviestorm now allows you complete control over your characters' improvisations, including the ability to turn an improvisation into a Gesture Sequence which you can then edit. Characters' default poses will now differ depending on their current mode. Changes in poses and facial expressions will now transition smoothly.
- If you don't want your characters to improvise at all, you can turn Improvisation off for your entire movie in the Script Editor > Outline > Settings.
- We've re-themed the user interface. The new look is a slate grey, so goodbye to the old blue. All the buttons have been redesigned to be cleaner and clearer. Navigation between the different Views is much clearer using the buttons at the top of the Moviestorm screen.
- Moviestorm's Camerawork View has been completely reworked. Moviestorm will now automatically generate several default camera viewpoints for your movie. Any extra viewpoint which you create will be added to this list automatically. You can return to a previous viewpoint at any time simply by clicking its thumbnail in the Viewpoints list.
- Camera movement has been greatly improved. Cameras now follow curved "spline" paths and ease in and out at the start and end of moves. Cameras can now use Dutch Tilt (camera roll) in Free shots (but not yet Targeted shots or One shots) - look for the orange triangles on each side of the Free Shot framing view.
- Your camera-shot sequence can no longer be directly edited from the timeline in the Director's View. However, for television-style linear editing we've introduced the ability to add jump cuts as well as moves to a single camera (you can think of them as teleports if you like). You can still use multiple cameras, but you may find the need for so many cameras has been greatly reduced. For more filmic non-linear editing, use the Cutting Room View or an external editor of your choice. You can also see all of your clips on the Director's View timeline as you've assembled them in the Cutting Room View. These clip sequences can be adjusted whilst in Director's View.
Changes in this release
- The Cutting Room View has been significantly redesigned in order to improve its functionality. Users now have the ability to overlay credits and titles, with the ability to fade in and fade out.
- Locating specific gestures using the Gesturiser is now much easier. Gestures now have more intuitive names (previously gesture names were dictated by the gesture filename within Moviestorm's data files).
- A variety of sounds and Foley audio has been added to props, set objects and gestures. These will be automatically triggered.
- Numerous bug fixes to help improve both the stability and general performance of the application.
- Moviestorm once again features a Save As command, accessibly from the drop-down menu next to the Save button. Several other buttons have additional (advanced user) functionality attached in the form of drop-down menus.