New 'Dead' stock mood, which turns off breathing, blinking, saccades and improvisations.
The Advanced Mood Customizer can now set a character's blinking and breathing rate and its UI has been slightly revised.
We have added support for components of buildings which 'snap' together to support the upcoming Town Buildings content pack.
Set objects in Set Workshop View now appear as translucent until placed on set.
New 'Reset camera' button added to Modder's Workshop, which centres the 3D view.
Resolved issues
Accessories (in Dressing Room) have customization options once again. Just click the accessory on the character model to cycle through the material options.
Wallpaper over window and door sections will no longer appear corrupted upon saving and loading a movie. If you have an existing movie in which the wallpaper is appearing incorrectly around a door or window, select the door or window in the Set Workshop View, and change to a different version of that door or window, and (optionally) back, before re-saving your set or movie.
When passing through doorways, characters can now use different gaits other than the default.
Characters should open doors correctly rather than walking to the wrong side of the door prior to opening it.
Known issues
When running Moviestorm on an Apple Mac Mini, the program will crash every second time it is run.
Mac users running MacOS X 10.5 (Leopard) may experience slow running of Moviestorm, caused by the graphics card overheating.
Targeted camera shots can produce inconsistent results when targeted at characters.
The undo/redo functionality does not work when applied to vehicle movement commands.
The Modder's Workshop does not currently save any changes made to morphable heads.
Gestures or Improvisations can stop the Handcuffing activities from starting. If you encounter problems with trying to put in a Handcuff animation, try stopping the prisoner from improvising (using change mood, or by turning off improvisation for the whole scene via the script editor > settings tab).
Modders Workshop - A template, part or bodypart saved with a new name will sometimes not appear in the browser tree. The 'Refresh Browser' button should make the new file appear.
Modders Workshop - The Modder's Workshop will need to be restarted every time a set object is imported using the Sketchup Importer. The 'Refresh browser' button will cause the files to show up in the tree, but the model will not load.