having a few issues I'm trying to resolve..hopefully someone can help with these.
Issue One ..I am playing with things so I simply added a character to an empty set with no props just to play
around with camera moves..The first thing I noticed is that the default camera position on the set is almost all the way to the rear
of the GRID .. just within several blocks from the back...is there no way to move that camera in directors mode or do I have to build the entire set directly in front of the camera..seems a waste of al the rest of the space?.
.no matter how I position the character in directors mode, close///far/// whatever..once I enter camera mode all i get is one close up of the actor however In the tutorial on camera moves the young lady who was speaking in the tutorial set up a wide shot in directors mode of the character walking , and when she entered camera mode that wide angle shot was up on the left side of the screen along with her character close up . but I am not getting the same .
(2) also I am trying to get a particular shot. I want to shoot very low to the ground, and get a tracking shot of the characters feet walking,
however I am having a hell of a time finding a way to do that .when I make a free shot in camera mode I can position the camera like I want but I cannot use any tracking ..etc and when I click on the main character and use the mouse to move in the xyz space The camera mode will not allow me to move into a wide shot ..it keeps snapping the view back to a medium close up everytime i try to move out too far.. or pan down too far etc ...
am I missing something ..I have heard a few someone say times in the video tutorials about two different modes to shoot inI think it was automatic or (?) something else ...cant remember..if you could comment on these issues above ...any help will be appreciated