Free idea for new mod/prop.
Purpose to show projectile hits on walls, floors, characters.
Either single, threes with sequential delay or a string of multiples with sequential delay in a
slightly crooked line.
Suggest unit be cylindrical, longer than a wall width, and material projection be outward past operational end. Length is so that gizmo placement can conceal in a wall or object like a piano and it will be unseen, yet still accessible from back for adjustment.
Activated on the timeline
Cylinder shape is to aim direction of discharge by careful gizmo orientation.
Ejected material colorable and textual. Wall dust, wood splinters, blood spurt etc.
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