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Member Since 01 Sep 2006
Offline Last Active Jun 11 2010 01:34 PM

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first full length Machinima series “Terminator “

24 May 2009 - 10:19 PM

for those who don't know, the offices of Machinima.com were within a few metres of the team who delivered Terminator - Sarah Connor Chronicles, and Matt and I went to see both of them within 24 hours of each other in 2008. Looks like they got the hint :-)

“Terminator Salvation: The Machinima Series” Explodes Online as the First Long Form Dramatic Machinima Production

* Created by The Halcyon Company and Warner Premiere
* The First Long Form Dramatic Machinima Series Produced by a Major Studio
* Creators Use “Terminator Salvation” Videogame to Create Filmed Entertainment
* An Original Series Starring Moon Bloodgood as “Blair Williams”
* Produced and Overall Creative Direction Provided by The Halcyon Company and the Film’s Director McG
* First Episode Now Available on iTunes and Other Digital Distributors

BURBANK, Calif.--(BUSINESS WIRE)--Halcyon Games, a division of The Halcyon Company along with Warner Premiere and Warner Bros. Digital Distribution today announced the first full length Machinima series titled “Terminator Salvation: The Machinima Series.” Produced in association with McG, director of “Terminator Salvation,” and Machinima Inc., this six part series utilizes real time computer animation generated from the “Terminator Salvation” video game and is set against an original story written by Andy Shapiro and directed by Tor Helmstein. Fans follow “Blair Williams” (voiced by Moon Bloodgood) on an action-packed journey that reveals the genesis of Blair William's involvement with John Connor's resistance unit two and a half years before the movie begins.

“Terminator Salvation: The Machinima Series” is now available on iTunes (http://tinyurl.com/TerminatorMachinimaOniTunes), Amazon Video on Demand (http://tinyurl.com/TerminatorMachinimaOnAmazonVOD), Xbox Live and the Sony PlayStation Network. The cost per episode is $2.99 for HD and $1.99 for SD (where available). Fans can also sign up for a season pass and automatically receive future episodes every week for $14.99 in HD or $9.99 in SD (where available).

"From a film maker's point of view, Machinima provides an incredibly dynamic way to explore live worlds and tell compelling new stories,” said McG. “The process allows the writer and director to think cinematically, while at the same time executing certain things that would otherwise be cost-prohibitive or even impossible on a set."

Machinima, a word derived from the combination of machine and cinema, describes computer-generated animation created in real-time by leveraging video game engines and environments. Revolutionizing the digital content creation process, Machinima.com is pioneering a cost effective way to produce high quality video content for multi-platform distribution. “Terminator Salvation: The Machinima Series” was entirely produced by leveraging Machinima techniques utilizing assets from “Terminator Salvation: the Videogame.”

“Working with The Halcyon Company’s motion picture development team and having produced a high-octane, story driven action shooter videogame using Grin AB’s cutting edge ‘Diesel’ engine, we had an incredible basis to further explore stories set in the Terminator universe,” said Cos Lazouras, president of Halcyon Games, creator of the “Terminator Salvation” videogame. “Re-purposing our game to produce the very first dramatic series in this medium is a fantastic innovation and will become the norm for game makers in the future.”

“Machinima is the next generation of storytelling,” said Diane Nelson, president of Warner Premiere. “After meeting with McG and Halcyon’s creative teams we could easily see the power and potential of this type of content. The combination of McG and the Game maker’s creative talent and the inherent essence of the man vs. machine concept made for a natural feature-length story.”

About “Terminator Salvation: The Machinima Series”

The year is 2016. It has been thirteen years since Judgment Day, when the machines rose under the order of a self-aware artificial intelligence called Skynet. The human race is on the brink as Terminators hunt and destroy all remaining life.

The Resistance is the last hope for survival. Commanded by the remnants of a decimated military system, resistance fighters battle the machines of Skynet day and night without quitting. Blair Williams is one of these fighters. Blair is in her early 30's and is old enough to remember a normal life but vital enough to learn how to fight. She is highly skilled and superbly courageous - traits that often get her some of the hardest missions.

We meet Blair at the beginning of one of these missions. She has been sent into the heart of downtown Los Angeles, a known hot zone, to seek out and destroy something called "The Ghost" - a code name designated to a machine designed to interfere with Command's communications. The resistance knows that Skynet is ever evolving and this must be just another tactic to bring down the leadership. Without the ability to talk to each other, the Resistance would simply fracture and collapse. It was already starting to happen.

About “Terminator Salvation”

The Halcyon Company presents a Moritz Borman Production, in association with Wonderland Sound and Vision, a McG Film, “Terminator Salvation.” McG (“Charlie’s Angels,” “We Are Marshall”) directed the film from a screenplay by John Brancato & Michael Ferris (“Terminator 3: Rise of the Machines”). “Terminator Salvation” was produced by Moritz Borman, Jeffrey Silver, Victor Kubicek and Derek Anderson. Peter D. Graves, Dan Lin, Jeanne Allgood, Joel B. Michaels, Mario F. Kassar and Andrew G. Vajna served as executive producers. Chantal Feghali co-produced the film and James Middleton was associate producer. The film stars Christian Bale (“The Dark Knight”), Sam Worthington (“Avatar”), Anton Yelchin (“Star Trek”), Moon Bloodgood (“What Just Happened”), Bryce Dallas Howard (“Spider-Man 3”), Common (“Wanted”), Jane Alexander (“The Unborn”) and Helena Bonham Carter (“Harry Potter and the Half-Blood Prince”). The behind-the-scenes creative team includes cinematographer Shane Hurlbut (“We Are Marshall”), production designer Martin Laing (“Pearl Harbor”), Oscar®-winning editor Conrad Buff (“Titanic”), costume designer Michael Wilkinson (“Watchmen”), Oscar®-winning visual effects supervisor Charles Gibson (“Pirates of the Caribbean: Dead Man’s Chest”), and animatronics supervisor John Rosengrant of Stan Winston Studio. The music is by four-time Oscar®-nominated composer Danny Elfman (“Milk,” “Big Fish,” “Good Will Hunting,” “Men in Black”). “Terminator Salvation” is being distributed domestically by Warner Bros. Pictures.

Columbia Pictures is distributing the film in most international territories (excluding South Korea and select Middle East territories).

The film has been rated PG-13 by the MPAA for intense sequences of sci-fi violence and action, and language.

About The Halycon Company

The Halcyon Company is a privately financed, media development, production and financing company, headed by co-CEOs Derek Anderson and Victor Kubicek. The company is designed to create, acquire, manage, publish and maintain the creative integrity of each and every project delivered by The Halcyon Company across traditional and non-traditional channels of distribution. In May 2007, Halcyon acquired all of the rights in relationship to the Terminator franchise. These rights include the right to produce any future Terminator films, as well as all future merchandising and licensing rights, certain future revenues derived from Terminator 3: Rise of the Machines, as well as certain rights in the television project The Sarah Connor Chronicles and the sole right to produce all future Terminator projects in any new or existing media. In 2009, Warner Bros. and Sony will distribute the highly anticipated re-launch of the franchise, Terminator Salvation. Halcyon recently secured the highly-coveted first-look rights to the works of science fiction and cyber-punk writer Philip K. Dick. Through this unprecedented agreement, Halcyon will have the first option to develop in conjunction with Electric Shepherd for film adaptations, as well as television and other media projects, based on Dick’s vast body of works.

About Warner Premiere

Warner Premiere is a Warner Bros. Entertainment production company focused on the development, production and marketing of feature-length-DVD and short-form digital content for this growing space. Warner Premiere is committed to being at the creative forefront in the evolution of quality product in the direct-to-consumer business, creating material that exemplifies the commitment to story, production and brand equity for which Warner Bros. is known.

About Warner Bros. Digital Distribution

Warner Bros. Digital Distribution (WBDD) was founded in October 2005 to manage Warner Bros. Home Entertainment Group’s electronic distribution streams over existing, new and emerging digital platforms, including pay-per-view, electronic sell-through, video-on-demand, wireless and more. WBDD also oversees the WBHEG’s worldwide digital strategy, partnerships in digital services and emerging new clients and business activities in the digital space.

About Warner Bros. Home Entertainment Group

Warner Bros. Home Entertainment Group brings together Warner Bros. Entertainment's home video, digital distribution, interactive entertainment/videogames, direct-to-DVD production, technical operations and anti-piracy businesses in order to maximize current and next-generation distribution scenarios. WBHEG is responsible for the global distribution of content through DVD, electronic sell-through and VOD, and delivery of theatrical content to wireless and online channels, and is also a significant worldwide publisher for both internal and third party videogame titles.


Machinima.com is the premier entertainment network dedicated to the gaming generation with the best and most extensive original machinima content. Machinima-a word derived from the combination of machine and cinema-is the term used to describe the creation of computer-generated video created in real time by leveraging video game engines and environments. Machinima.com is comprised of highly-engaged gamers and content creators and is the seventh most subscribed YouTube channel and serves more than 46 million videos views per month. Companies from the film, gaming and consumer industries are using Machinima.com as an advertising platform to launch new video games and movies and to reach gaming and film enthusiasts around the world. Current Machinima.com advertisers include: Microsoft, EA, Hewlett-Packard, Intel, NVIDIA, Paramount Pictures, Sega, Universal Studios; Warner Bros. and others. To learn more, visit: www.machinima.com or its YouTube channel http://www.youtube.com/machinima.

The visual benchmark

19 May 2009 - 02:47 PM

the visual benchmark for amateur environments is now ... here http://www.game-arti...ie-results.html

Stanford Machinima Law Conference

15 May 2009 - 02:09 PM

Did anyone go or get notes from this:?

Looks like a re-hash of things we all knew, but, given that things move fast, it might be worth speed reading for some of us.

DATE: April 24-25, 2009

LOCATION: Stanford Law School (directions)
...It has been hailed as the art form of the 21st century.
...It is redefining music videos.
...And reinventing the videogame.
...It might be the future of cinema.

But there's a catch: if you make machinima, you might be breaking the law.

Or are you?

Find out at Stanford University. "Play Machinima Law" from April 24-25, 2009. This two-day conference will cover key issues associated with player-generated, computer animated cinema that is based on 3D game and virtual world environments. Speakers include machinima artists/players, legal experts, commercial game developers, theorists, and more. Topics include: game art, game hacking, open source and "modding," player/consumer-driven innovation, cultural/technology studies, fan culture, legal and business issues, transgressive play, game preservation, and notions of collaborative co-creation drawn from virtual worlds and online games. Films will be shown throughout the conference, including: Douglas Grayeton's Molotov Alva and His Search for the Creator by and Joshua Diltz' Mercy of the Sea.

Aha: someone covered it: here -> http://newteevee.com...ing-sued-blind/

Ultrafast 3D

15 May 2009 - 10:28 AM


very cool

has collada handling as well

SONY show you how hard it can be to make movies

15 May 2009 - 06:53 AM

Sony have now released video of LOOT, the 3D Movie set simulator on PS3. While it looks very slick, and has all the usual PS3 trimmings, it has some huge usability issues (I was lucky enough to be shown it in a demo recently as well).

The video is on Eurogamer here: http://www.eurogamer...-home-movie-set

While it is a fun little dolls house, the speed of production is very slow and then one has the 'issue' of unloading the content from a PS3 secure environment to something you can edit in... unsure.gif

with more coverage of Home, here http://g4tv.com/thef...ng-To-Home.html

However SIMS 3 demo footage is becoming quite interesting, and there are some back stage rumours on the SIMS forums that indicate that perhaps machinima has not been entirely forgotten by EA (but you will have to wait a while)